Magic Music Box
Posted: Tue Jun 06, 2017 8:39 am
After some hours of work with different kind of animated 3D models, I made this little demo to showcase 6 instruments in one Magic box. (The real magician here being Eric of course!)
Some explanations: . My workflow is based on 2 computers one for the music (my main studio machine) and a laptop for MMV. The midi controler is a Korg Trition Taktile connected via USB to the studio computer, and via 5pins/USB converter to the laptop. So it can control both computers, and icing on the cake, Cubase on the studio computer can send midi to the Korg, wich is rerouted to the laptop. Audio is also routed from the Studio soundcard (Motu) to the laptop.
So I can play live with MMV and record midi on Cubase.
I collected 6 projects and assembled them in a final scene. I used 7 midi channels: 6 for the instruments the last one for some extra controls (zoom, rotation)
The side interface was made with RealDrawPro, to match more or less the toyish/basic 3D modeling.
The instruments were designed in Corel Motion studio and exported as 3D parts to be animated in MMV.
I used a trick for the beatbox wich has only 8 pads. Using the "offset" controlled by midi notes, I can reuse the same pad with several midi notes.
The real magic is that my old laptop can handle such a big project! (Well, with some hiccups in real time, but perfect for a video)
Some explanations: . My workflow is based on 2 computers one for the music (my main studio machine) and a laptop for MMV. The midi controler is a Korg Trition Taktile connected via USB to the studio computer, and via 5pins/USB converter to the laptop. So it can control both computers, and icing on the cake, Cubase on the studio computer can send midi to the Korg, wich is rerouted to the laptop. Audio is also routed from the Studio soundcard (Motu) to the laptop.
So I can play live with MMV and record midi on Cubase.
I collected 6 projects and assembled them in a final scene. I used 7 midi channels: 6 for the instruments the last one for some extra controls (zoom, rotation)
The side interface was made with RealDrawPro, to match more or less the toyish/basic 3D modeling.
The instruments were designed in Corel Motion studio and exported as 3D parts to be animated in MMV.
I used a trick for the beatbox wich has only 8 pads. Using the "offset" controlled by midi notes, I can reuse the same pad with several midi notes.
The real magic is that my old laptop can handle such a big project! (Well, with some hiccups in real time, but perfect for a video)