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Iterator Experiment Demo Thread

Live performances or exported movies created with Magic.
Sadler
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Iterator Experiment Demo Thread

Post by Sadler »

There is so much potential in the Iterator that I thought it worthy of its own thread. Please post your exported experiments or ideas here. To start things off, here's one of my experiments...



Side note: The latest version of Resolume now includes the radial and linear cloner from Hive8 (which is great) but it doesn't compete with the Iterator.
Magic
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Re: Iterator Experiment Demo Thread

Post by Magic »

Here's my video contribution. It's not really an experiment because the scene is included with the application (in the MIDIPiano.magic sample project), but since I created it, I get to post it here ;).

damstraversaz
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Re: Iterator Experiment Demo Thread

Post by damstraversaz »

this is really an incredible software. :shock:
Sadler
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Re: Iterator Experiment Demo Thread

Post by Sadler »

All done with one text module and one iterator and a few transforms.

Magic
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Re: Iterator Experiment Demo Thread

Post by Magic »

Really nice stuff there Sadler.
Sadler
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Re: Iterator Experiment Demo Thread

Post by Sadler »

Here we have two iterators, one driving the coloured grid with iterator frequency and the other driving randomised digits from a text file. Each iterator has 16*9=144 iterations. I just put the digits and panels together for demo purposes but 288 iterations runs at 60fps.

skarabee
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Re: Iterator Experiment Demo Thread

Post by skarabee »

Thank you for this new tool !
Now making midi visuals is more simple for me ;)

2 iterators here (one is derived from the piano demo, for the color )

Sadler
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Re: Iterator Experiment Demo Thread

Post by Sadler »

I expected this would make your midi creations much easier - perhaps Eric thought of you when adding the midi connection? I imagine there is still quite a bit of fine-tuned maths getting the instrument arranged so elegantly. Your swirly sphere is also great.
skarabee
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Re: Iterator Experiment Demo Thread

Post by skarabee »

I just discovered yesterday that a beat was available with the brand new iterators. And I saw the thread were you started the idea, and was thinking "wow, Eric did it!" so many thanks to both of you , Sadler and Eric! This is the perfect tool for midi/audio visual instruments. The implementation is brilliant and easy to understand. I'm not using a lot of math and expressions, but be sure I will pop up here if i have an idea that I can't compute myself ;)

Because of my simple 3D models, my little creations are a bit old-school , I don't care in the end, this will become "vintage" with the passing years :D
skarabee
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Re: Iterator Experiment Demo Thread

Post by skarabee »

short demo with the same music and 2 new instruments
skarabee
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Re: Iterator Experiment Demo Thread

Post by skarabee »

Still experimenting with this new toy. One thing I noticed: the offset setting , depending on the tranform/scale/rotate modules you use before, can sometimes be touchy to use. Maybe a setting in the module allowing to choose wich midi note to start with (0-127) could be another way.
Magic
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Re: Iterator Experiment Demo Thread

Post by Magic »

Basically it's set up so that the first Iteration # will be the Offset value. So if the Offset is 10, the first Iteration # will be 10. Does that help?
skarabee
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Re: Iterator Experiment Demo Thread

Post by skarabee »

I noticed that. The thing is that it can change drastically your graphics when starting to use a greater iteration number as starting point for calculations.
In addition to offset, a midi note number starting point could be used when you want to change octaves without making changes to other previous modules in order to maintain your graphics behavior.
Magic
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Re: Iterator Experiment Demo Thread

Post by Magic »

Well, yes, the reason it changes the graphics is because of the math. But it's easy to deal with. For example, in an Expression, you can do [x-10] if the Offset is 10, and then the first Iteration # will be 0 again.
skarabee
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Re: Iterator Experiment Demo Thread

Post by skarabee »

Thanks for the tip! I'll use it, because I have 4 keyboards (25k, 37k, 49k and 61k), and not only theydon't have a similar middle C note, but some are used for lower or upper octaves.
skarabee
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Re: Iterator Experiment Demo Thread

Post by skarabee »

Sorry, I've tried, but I don't get it to work. Could you please give a simple example?

Nevermind: I found it. I was trying to apply it to midi source/iterator# notes :oops: . Instead, I've put it in the modules parameters that used internal/iteration# as source.
Magic
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Re: Iterator Experiment Demo Thread

Post by Magic »

Yes exactly. Just to show an example in case anyone else has the same question:
Capture.PNG
Capture.PNG (26.1 KiB) Viewed 96430 times
If the Offset parameter in the Iterator module is 3, then you can do an Offset modifier of -3 in your other modules to bring things back to starting at 0.
skarabee
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Re: Iterator Experiment Demo Thread

Post by skarabee »

A question for Sadler: how did you do the wavey effect in your text example, please?
skarabee
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Re: Iterator Experiment Demo Thread

Post by skarabee »

I found a way to make a waving effect, but using a global and expression. I was able to use it with text splitted in lines and lines set to iteration#.
magic wave.jpg
magic wave.jpg (110.3 KiB) Viewed 96417 times
Sadler
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Re: Iterator Experiment Demo Thread

Post by Sadler »

You got it!
Attachments
wavey_text_comp.jpg
wavey_text_comp.jpg (41.5 KiB) Viewed 96407 times
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