This is where things start confusing the hell outta me.
So I did this all to check my "Free Graphics Memory" and Frame Rate comparision from 10 to 7. I started running some of the scenes I need to work for my first live gig, the FPS was accurate to my eyes at least, and things seemed to be running REALLY smoothly for my first couple of tests. I started to write down the numbers for my free graphics memory and FPS, in Windows 7, some of my bigger or more CPU intensive scenes ran at 60fps with numbers like 128,336 for my free memory.
Then I did something like shut down Magic and reopened it because something was off or idk I dont remember, but upon opening it again to continue my tests, having changed abolutely NOTHING from before, I am now consistantly getting numbers like 41,292, in the same scenes, I still get 60fps on most of these scenes but the memory read out is completely different, which makes me thing that this is a inaccurate way to do my tests becuase thats quite the differance from changing nothing.
Also some of these scenes in this project act very weird. Like one of them is stuck at 30fps now until I clean graphics memory, but when I clean graphics memory, another scene that was 60fps, drops down to 30fps, and the one that was lagging before, performs fine. Its really confusing me and I dont know if I should even continue these tests.
Any help or insight is appreciated