Search found 968 matches

by Sadler
Tue Nov 03, 2020 6:11 pm
Forum: General Discussion
Topic: Infinite scrolling image.
Replies: 4
Views: 2097

Re: Infinite scrolling image.

Yes, there's a few ways to do this but here's one that doesn't require any extra stuff.
continuous_scroll.jpg
continuous_scroll.jpg (81.64 KiB) Viewed 2092 times
Scrolling speed is controlled by the ramp. You may have to adjust the "3.55" value according to your selected image.
by Sadler
Tue Nov 03, 2020 5:59 pm
Forum: General Discussion
Topic: Learning resources I might be overlooking and...
Replies: 3
Views: 1898

Re: Learning resources I might be overlooking and...

Hey, if you need midi/OSC then Performer otherwise Studio does everything else (https://magicmusicvisuals.com/features).

For 2) see this thread: https://magicmusicvisuals.com/forums/vi ... p?f=3&t=10

The forum is a great place to ask questions and advice.
by Sadler
Sat Oct 31, 2020 2:10 pm
Forum: General Discussion
Topic: Artificial starfield
Replies: 5
Views: 2773

Re: Artificial starfield

This short tutorial gives a simple introduction to using the iterator - different application but hopefully should help.

by Sadler
Fri Oct 30, 2020 4:57 pm
Forum: General Discussion
Topic: Artificial starfield
Replies: 5
Views: 2773

Re: Artificial starfield

Welcome to the forum and thank you for sharing.

You can get even more control using much fewer nodes by employing an Iterator node.
Artificial stafield 2.magic
(1.8 KiB) Downloaded 247 times
by Sadler
Wed Oct 28, 2020 8:54 pm
Forum: General Discussion
Topic: Faster Export Speeds
Replies: 2
Views: 1812

Re: Faster Export Speeds

It is hard to tell from your screen shot how complex your scenes are though I can just about make out that you're exporting to UHD. On my laptop, a 6 min playlist export to UHD takes approx 20 mins for OpenH264 and approx 15 mins for x264 exporting to NVME. How does this compare with yours?
by Sadler
Wed Oct 28, 2020 7:52 pm
Forum: General Discussion
Topic: Streamlabs not Detecting Magic Window
Replies: 3
Views: 2056

Re: Streamlabs not Detecting Magic Window

Yes, I've just installed that myself for OBS 26 and it's working just fine. You'll notice in another forum thread that the NDI plugins for Magic have been updated to work with the current release. I think these are a bit less efficient than Spout but they have the advantage that they will work betwe...
by Sadler
Tue Oct 27, 2020 1:56 pm
Forum: General Discussion
Topic: NDI modules update
Replies: 4
Views: 3985

Re: NDI modules update

Yay! Thanks Lynn.
by Sadler
Mon Oct 26, 2020 1:09 pm
Forum: General Discussion
Topic: Streamlabs not Detecting Magic Window
Replies: 3
Views: 2056

Re: Streamlabs not Detecting Magic Window

How far in the past? I've just tried a version of Magic from over a year ago (64 and 32) and OBS can't see the output window. Streamlabs may have diverged from OBS though I don't think it has in any fundamental way. In my short spell of streaming in Mar/Apr this year, I remember opting to use spout ...
by Sadler
Thu Oct 22, 2020 1:09 pm
Forum: General Discussion
Topic: .FS shaders stopped working
Replies: 8
Views: 3204

Re: .FS shaders stopped working

The JSON wasn't properly formed and the input image wasn't being referenced. I can't see how this would have ever worked. Try this one.
Watercolor Smear.fs
(1.94 KiB) Downloaded 201 times
by Sadler
Thu Oct 22, 2020 11:38 am
Forum: General Discussion
Topic: .FS shaders stopped working
Replies: 8
Views: 3204

Re: .FS shaders stopped working

The vertex shader (vs) was needed for the Sort Smear. The Watercolor doesn't work because the shader is multi-buffer and the MMV converted doesn't support that (yet).
by Sadler
Wed Oct 21, 2020 10:27 pm
Forum: General Discussion
Topic: .FS shaders stopped working
Replies: 8
Views: 3204

Re: .FS shaders stopped working

Copy the .vs file to the same directory as the .fs file.
by Sadler
Sat Oct 17, 2020 8:36 pm
Forum: General Discussion
Topic: transparent backgrounds
Replies: 2
Views: 2067

Re: transparent backgrounds

Images and video can have transparency (alpha) and other elements don't have backgrounds (polys, models etc.) To get transparency in images use PNG or transparent GIF. To have transparency in video use HAP or ProRes 4444. DXV2 also supports alpha and plays in Magic but DXV3 with alpha doesn't. If yo...
by Sadler
Fri Oct 16, 2020 5:58 pm
Forum: General Discussion
Topic: Display Capture as video input?
Replies: 3
Views: 2750

Re: Display Capture as video input?

Use the Internal playback time value to sync the video start with the audio.
by Sadler
Fri Oct 16, 2020 10:19 am
Forum: General Discussion
Topic: New Member
Replies: 1
Views: 1612

Re: New Member

You might like a video I did a while ago...

by Sadler
Fri Oct 16, 2020 10:15 am
Forum: General Discussion
Topic: Display Capture as video input?
Replies: 3
Views: 2750

Re: Display Capture as video input?

There are several ways to get the display from another computer into Magic, but I would suggest you split the audio from the video and use them separately in Magic.
by Sadler
Mon Oct 12, 2020 9:06 pm
Forum: General Discussion
Topic: Slow scale or Zoom
Replies: 1
Views: 1700

Re: Slow scale or Zoom

Do you mean zoom out very slowly or start very slowly? You can use almost any function you like (x, 1/x, x^2, sin(x) etc.) but I find this quite challenging mainly because zoom speed is dependent on the content and is also quite subjective. For example, zooming out from an exquisite eye, I'd want th...
by Sadler
Fri Sep 25, 2020 9:48 pm
Forum: General Discussion
Topic: MultiMix Midi Triggering
Replies: 4
Views: 2979

Re: MultiMix Midi Triggering

Some sort of smoothing function. Note that as two shaders (or whatever) are being mixed they're both running together.
by Sadler
Sat Sep 19, 2020 4:05 pm
Forum: General Discussion
Topic: Newbie - no visual output
Replies: 3
Views: 2236

Re: Newbie - no visual output

Is you polygon/waveform connected to the magic module?
In the Input Sources window, does it show Source 1:<your audio filename>?
Why change gain to +24?
Can you see anything in the output window (e.g non-reactive simple polygon)?
by Sadler
Sat Sep 19, 2020 8:22 am
Forum: User-Submitted Videos
Topic: New beat-synced music videos
Replies: 2
Views: 8441

Re: New beat-synced music videos

I immediately recognised it was somewhere in rural Scotland and had to find out. Your a bit further north than I've been but still recognisable nonetheless and nice to see. Your use of kaleidoscope and mirroring in the first video is one of the only acceptable (IMHO 8-) ) use of that effect. In fact...
by Sadler
Fri Sep 18, 2020 8:40 am
Forum: General Discussion
Topic: GPU utilization
Replies: 9
Views: 3841

Re: GPU utilization

Have a look in this thread and see if your comp is similar in complexity:
https://magicmusicvisuals.com/forums/vi ... f=2&t=1726

Your 2080ti should be able to handle most things though. Make sure Magic is actually using it.
by Sadler
Wed Sep 16, 2020 4:50 pm
Forum: General Discussion
Topic: GPU utilization
Replies: 9
Views: 3841

Re: GPU utilization

It really depends on what modules you're referring to. Some shaders will kill framerate no matter what GPU have. As to GPU resources does that 50% refer to 3D, memory or one of the other metrics?
by Sadler
Sat Sep 12, 2020 11:06 am
Forum: General Discussion
Topic: Detecting a MIDI / OSC event of same value
Replies: 6
Views: 3461

Re: Detecting a MIDI / OSC event of same value

it can only send a value of 1 when it is pushed. a) See Eric's top tip here: https://magicmusicvisuals.com/forums/viewtopic.php?f=3&t=986&p=4407 b) I have a momentary button sending OSC to a module with Increase modifier set to 0. When I hold the button the value increases. When I release t...
by Sadler
Fri Sep 11, 2020 10:18 am
Forum: General Discussion
Topic: Control Hold , Average, etc... value with a global
Replies: 4
Views: 2330

Re: Control Hold , Average, etc... value with a global

Use an expression. Expressions can reference global variables. Expressions use x to refer to the value in the modifier stack. Expressions can be bypassed through midi/osc like any other modifier. Multiple expressions can be stacked in the same expression modifier or in separate modifiers. Module par...
by Sadler
Tue Sep 08, 2020 10:46 am
Forum: General Discussion
Topic: Translate Z Scale
Replies: 4
Views: 2539

Re: Translate Z Scale

Adding the absolute value of the -ve Z clip plane to the +ve clip plane gives 99.9. You could always scale 2d planes if you wanted to have them not clip - would look even more pixelated though.
by Sadler
Sun Sep 06, 2020 2:27 pm
Forum: General Discussion
Topic: Free particles movie maker
Replies: 6
Views: 3599

Re: Free particles movie maker

Thanks for the heads up. I had downloaded this a while back but never took the time to get into it. It seems there's a new version in the works that will bring 3d FX (currently all FX are 2d) and improvements to turbulence and secondary particles - assuming they'll make it into the stand-alone versi...
by Sadler
Sat Aug 29, 2020 10:07 am
Forum: General Discussion
Topic: Hold Modifier vs. Timer
Replies: 3
Views: 2387

Re: Hold Modifier vs. Timer

I don't think this is possible with the current set of modifiers/midi features - happy to be proved wrong though. If you stick only to video clips it can be achieved by setting each video length to 10 seconds. You can fire each video individually, in sequence or randomly via midi and they will only ...
by Sadler
Thu Aug 20, 2020 7:53 am
Forum: General Discussion
Topic: Can video capture module be activated by motion?
Replies: 1
Views: 6297

Re: Can video capture module be activated by motion?

There's an Android app that turns camera input into OSC.

https://play.google.com/store/apps/deta ... et.videosc

You can use any midi or OSC device to turn off or bypass any module.
by Sadler
Fri Aug 14, 2020 9:50 am
Forum: General Discussion
Topic: Coordinate system questions
Replies: 2
Views: 2104

Re: Coordinate system questions

Hi, The coordinate system can't be changed but you can access all of the screen with some simple arithmetic. A sine oscillator goes from 0 to 1. To get it to oscillate to the extents of the coordinate system (-1 to 1 in Y), Scale (multiply) by 2 (now it oscillates from 0 to 2) then Offset (Add) by -...
by Sadler
Wed Aug 12, 2020 6:59 am
Forum: General Discussion
Topic: Anyone try using Magic through OBS?
Replies: 1
Views: 2028

Re: Anyone try using Magic through OBS?

I had no problems going from Magic to OBS via NDI either on the same PC or a second PC.
by Sadler
Mon Aug 10, 2020 10:21 am
Forum: General Discussion
Topic: Random video start time
Replies: 5
Views: 3926

Re: Random video start time

Perhaps set the random value to the length of the video (in seconds).
by Sadler
Thu Aug 06, 2020 3:36 pm
Forum: General Discussion
Topic: GLSL Shaders as an overlay or texture
Replies: 1
Views: 1782

Re: GLSL Shaders as an overlay or texture

You can blend any two modules together with the Blend module. It has many blend modes including 'overlay'.
by Sadler
Wed Aug 05, 2020 7:53 pm
Forum: User-Submitted Videos
Topic: Alright Alright
Replies: 2
Views: 4013

Re: Alright Alright

Hey, thanks. This great shader is not mine - I wish I had that skill and knowledge, maybe one day - but the tight responsiveness perhaps comes from using stems. You are correct that there is a bit of a disconnect between the aesthetic of the shader and the dancers section - I was encouraged to make ...
by Sadler
Tue Aug 04, 2020 7:59 am
Forum: User-Submitted Videos
Topic: Alright Alright
Replies: 2
Views: 4013

Alright Alright

My last magic commission...careful with the strobey bits.
by Sadler
Sun Jul 26, 2020 11:39 pm
Forum: General Discussion
Topic: Bulk Queue Export?
Replies: 1
Views: 1995

Re: Bulk Queue Export?

You could render out one long export of the playlist then use a video splitter. Or export the playlist to images and then generate separate videos from those.
by Sadler
Sun Jul 26, 2020 11:32 pm
Forum: General Discussion
Topic: incrementally move a polygon with progressive MIDI notes
Replies: 5
Views: 3611

Re: incrementally move a polygon with progressive MIDI notes

Translate in Y so the bottom of your rect is in the middle of the screen. Then scale in Y as Eric said. Then translate your rect back to wherever you want.
by Sadler
Tue Jul 21, 2020 3:56 pm
Forum: User-Submitted Videos
Topic: "Qianization"
Replies: 2
Views: 4262

Re: "Qianization"

It is great that you've got the oscilloscope lines nice and smooth - it's very music dependent.

It can be challenging to find old posts sometimes - is this it?
https://magicmusicvisuals.com/forums/vi ... 126&p=5129
by Sadler
Fri Jul 17, 2020 10:44 am
Forum: General Discussion
Topic: Colour coding modules
Replies: 2
Views: 2392

Re: Colour coding modules

Thanks for the workflow tip - I should use coloured annotations more than I do. You should note, however, that you can keep annotations visible (including their colour) even when minimised. I use this quite a lot just to keep minimized modules a little bigger (to maintain layout). dont_minimise.png
by Sadler
Thu Jul 16, 2020 5:38 pm
Forum: General Discussion
Topic: Can I program a Polygon to filter out colors behind it?
Replies: 7
Views: 4600

Re: Can I program a Polygon to filter out colors behind it?

ezgif-1-85abbde1c411.gif
ezgif-1-85abbde1c411.gif (390.41 KiB) Viewed 4573 times
by Sadler
Thu Jul 16, 2020 7:43 am
Forum: General Discussion
Topic: Can I program a Polygon to filter out colors behind it?
Replies: 7
Views: 4600

Re: Can I program a Polygon to filter out colors behind it?

What I think you need is a weighted monochrome, though this doesn't come with Magic.

Try this: https://editor.isf.video/shaders/5e7a7f ... 18206dde8e
weighted mono - intensity 0.8
weighted mono - intensity 0.8
00000000.png (17.76 KiB) Viewed 4582 times
by Sadler
Wed Jul 15, 2020 10:58 pm
Forum: General Discussion
Topic: Can I program a Polygon to filter out colors behind it?
Replies: 7
Views: 4600

Re: Can I program a Polygon to filter out colors behind it?

Do you mean something like this?
00000000.png
00000000.png (48.04 KiB) Viewed 4590 times
by Sadler
Sat Jul 04, 2020 5:55 pm
Forum: General Discussion
Topic: Input Selector / Multi Mix keeps resetting input status.
Replies: 4
Views: 3076

Re: Input Selector / Multi Mix keeps resetting input status.

I think this is has been talked about before on the forums - how to stop modules resetting when they're not active. The attached project shows this in action and a work-around. The work-around isn't ideal since it means multiple scenes need to be running together, scene_keep_alive.magic In Scene 0 t...
by Sadler
Sun Jun 28, 2020 3:35 pm
Forum: User-Submitted Videos
Topic: Filamental
Replies: 4
Views: 8899

Re: Filamental

Hi GT, The most exciting aspect for me in this video is the filaments following the contours of the video. There are many parts of producing a video like this that take time and are quite challenging. One that I don't particularly enjoy but which has to be done is adapting a visual idea or theme to ...
by Sadler
Sun Jun 28, 2020 1:59 pm
Forum: General Discussion
Topic: ASCII Art
Replies: 2
Views: 4097

ASCII Art

Here is something I discovered last night that I think is pretty cool. The video module can play text files! It auto scrolls text files rendered using the MSDOS prompt font. The scrolling is a bit clunky but it opens the door to a world of ascii art not to mention the potential that brings within th...
by Sadler
Sat Jun 20, 2020 11:07 pm
Forum: User-Submitted Videos
Topic: Filamental
Replies: 4
Views: 8899

Re: Filamental

Thank you Eric. Apologies for the strobe - it was intended to build up to the drop but it didn't come out in the export as I expected. I fixed it in an alternative render for FB - still a bit strobey though.
by Sadler
Sat Jun 20, 2020 4:01 pm
Forum: User-Submitted Videos
Topic: Filamental
Replies: 4
Views: 8899

Filamental

My latest experiment.
by Sadler
Wed Jun 17, 2020 9:09 am
Forum: General Discussion
Topic: Oscilloscope music? Can it be done?
Replies: 2
Views: 2504

Re: Oscilloscope music? Can it be done?

Perhaps capture the output of this app somehow>?

https://asdfg.me/osci/
by Sadler
Mon Jun 15, 2020 1:28 pm
Forum: General Discussion
Topic: Show Text depending on timestamp
Replies: 2
Views: 2265

Re: Show Text depending on timestamp

Use the playlist. Have each scene (with track details etc) change at the appropriate time as specified in the playlist. So, lets say you have 5 tracks in one audio file. You would have 5 scenes in the play list. You can use playback control to change scenes according to playback time.
by Sadler
Sun Jun 14, 2020 9:14 am
Forum: General Discussion
Topic: Waveform over a video file.
Replies: 2
Views: 2267

Re: Waveform over a video file.

There have been requests for this before and I would welcome support for syncing video with its own audio. I have found that even when I try to start a video with an audio source they are never in sync at the end even if they were ever in sync to start with. But, it depends on how much synchronisati...
by Sadler
Fri Jun 12, 2020 5:20 pm
Forum: User-Submitted Videos
Topic: First video
Replies: 4
Views: 5401

Re: First video

Great idea and nicely executed. I would have been tempted to use trails to reveal more of the head earlier, but leaving it sparse is more intriguing.
by Sadler
Thu Jun 11, 2020 3:01 pm
Forum: General Discussion
Topic: Ambient Occlusion or SSAO or?
Replies: 3
Views: 2503

Re: Ambient Occlusion or SSAO or?

This doesn't work with all objects but it does add AO-like definition to suitable objects.
fake_AO_magic.jpg
fake_AO_magic.jpg (217.26 KiB) Viewed 2489 times
by Sadler
Mon Jun 08, 2020 4:10 pm
Forum: Feature Requests
Topic: Support for FFGL 2.1?
Replies: 7
Views: 9418

Re: Support for FFGL 2.1?

Yeah, $50 euro for that one - nice though it is.
by Sadler
Sun Jun 07, 2020 7:48 am
Forum: General Discussion
Topic: Multi Keys, One control parameter.
Replies: 2
Views: 2203

Re: Multi Keys, One control parameter.

Hey Scott, what do mean by 'sources' and 'mix' and 'multiple inputs'? it's tricky to figure out what you're trying to achieve.
by Sadler
Mon Jun 01, 2020 5:20 pm
Forum: General Discussion
Topic: animate/highlight a shape in a background?
Replies: 1
Views: 2143

Re: animate/highlight a shape in a background?

I would create a white 2d grid of squares for the pads and use that as a mask for any effect or video. You could do the same for the knobs, but I'd be tempted to model (one of) those in blender and animate them in Magic.
by Sadler
Fri May 22, 2020 8:02 am
Forum: User-Submitted Videos
Topic: Help request for Demo Reel
Replies: 5
Views: 5560

Re: Help request for Demo Reel

You originally asked... wondering if anybody could give me some pointers [how to] change the transparency on the wave form and background at :56 in my video Nothing about audio in your question. You can make the Increase modifier respond to audio, but then it's not a timer. Please be more clear abou...
by Sadler
Wed May 20, 2020 12:38 pm
Forum: User-Submitted Videos
Topic: Help request for Demo Reel
Replies: 5
Views: 5560

Re: Help request for Demo Reel

Yes you can do this within a scene. Create a global with an increase modifier to use as a timer. Then add an expression to your transparency something like if (timer<56, 1, 0) - this will cut your media in at 56 seconds. You can add a smooth after the expression to fade in (or out). It is probably e...
by Sadler
Mon May 18, 2020 2:01 pm
Forum: General Discussion
Topic: Key - live video
Replies: 16
Views: 11621

Re: Key - live video

This is not real-time unfortunately but does look to provide consistent background removal using a clean matt. Hopefully it will come to users fairly soon in some form or another.

https://grail.cs.washington.edu/project ... d-matting/
by Sadler
Sun May 17, 2020 1:54 pm
Forum: User-Submitted Videos
Topic: Pararatronic
Replies: 0
Views: 3800

Pararatronic

by Sadler
Sun May 10, 2020 5:23 pm
Forum: General Discussion
Topic: Iterator weirdness
Replies: 3
Views: 2938

Re: Iterator weirdness

I have experienced this sort of thing many times with the Iterator - if one adjusts iterated parameters or the number of iterations the changes get propagated with a bit of delay (or at least, differently initialised transformations) and stay like that until the scene is synchronised. This idiosyncr...
by Sadler
Sun May 10, 2020 8:43 am
Forum: General Discussion
Topic: Spectrum help!
Replies: 2
Views: 2584

Re: Spectrum help!

Create an image of three wide rectangles coloured green, yellow and red in the correct proportions. Then mask the image with your spectrum. You can mask using the mask node or the blend node with multiply.
by Sadler
Fri May 08, 2020 5:05 pm
Forum: General Discussion
Topic: Magic NDI Module for Mac?
Replies: 2
Views: 2793

Re: Magic NDI Module for Mac?

I was about to post myself requesting NDI to become more integrated. Us PC users are lucky enough to have leadedge's extensions but what's missing is the audio. I'm trying to take a DJ stream into Magic via NDI directly but instead I have to pipe it into vMix first and have vMix send the audio to a ...
by Sadler
Mon Apr 27, 2020 7:16 am
Forum: Feature Requests
Topic: polygon creation with wireframe
Replies: 11
Views: 20317

Re: polygon creation with wireframe

Eric wrote:I can't find the post right now, but there was a discussion about being able to do things by using the mouse in the Magic window.
Perhaps from 2016: https://magicmusicvisuals.com/forums/vi ... ndow#p4303
by Sadler
Mon Apr 27, 2020 6:09 am
Forum: Feature Requests
Topic: polygon creation with wireframe
Replies: 11
Views: 20317

Re: polygon creation with wireframe

With regards to mouse control - perhaps temporary binding to the mouse or OSC would be convenient?
by Sadler
Wed Apr 22, 2020 10:19 pm
Forum: General Discussion
Topic: New User
Replies: 7
Views: 6257

Re: New User

In OBS. Tools -> NDI Output -> check Main.
by Sadler
Tue Apr 14, 2020 10:07 pm
Forum: General Discussion
Topic: Creating A Global To Send To The "Hold"
Replies: 23
Views: 14514

Re: Creating A Global To Send To The "Hold"

Perhaps I have misinterpreted you question (as I am wont to do on occasion) but does this help?
linked_input_selectors.magic
(2.07 KiB) Downloaded 337 times
If not, perhaps describe further what your trying to achieve.
by Sadler
Tue Apr 14, 2020 6:53 pm
Forum: General Discussion
Topic: Sending magic video output to another computer
Replies: 2
Views: 2945

Re: Sending magic video output to another computer

If your two PCs are fairly modern then just connect them together with a cat6 network cable. Then you can NDI from the Magic machine to OBS on the streaming machine without relying on a wifi network. This assumes that your laptop (and your other PC) has an RJ45 socket of course. If you're streaming ...
by Sadler
Tue Apr 14, 2020 6:45 pm
Forum: User-Submitted Videos
Topic: Hold My Hypercube
Replies: 0
Views: 8789

Hold My Hypercube

Remix of the shader from BoyC - otherwise, completely in MMV.

Tune: Hold My Hand, Unkle (Dubfire Remix)

by Sadler
Tue Apr 07, 2020 6:09 pm
Forum: General Discussion
Topic: New User
Replies: 7
Views: 6257

Re: New User

Hey Philip, Get NDI Tools from NewTek: https://ndi.tv/tools/#download-tools Get NDI Magic plugins via: https://magicmusicvisuals.com/resources Get OBS Get NDI for OBS: https://github.com/Palakis/obs-ndi/releases/tag/4.7.1 Set up NDI as a source in OBS and enter your stream key for wherever you want ...
by Sadler
Fri Apr 03, 2020 6:13 pm
Forum: User-Submitted Videos
Topic: Video mapping showreel
Replies: 5
Views: 6976

Re: Video mapping showreel

I know what you mean about not being a fan of your own voice! OK just so we get definitions right, a chaser describes the effect of displaying something across each mapped surface in turn. If you can imagine 3 sides of a cube being viewed from a corner and the projection shows content on each side i...
by Sadler
Mon Mar 30, 2020 9:31 pm
Forum: General Discussion
Topic: Loose background trasparency of a PNG
Replies: 9
Views: 4759

Re: Loose background trasparency of a PNG

Any text editor will do. You will see its source when you edit it.
by Sadler
Sun Mar 29, 2020 10:37 am
Forum: General Discussion
Topic: Loose background trasparency of a PNG
Replies: 9
Views: 4759

Re: Loose background trasparency of a PNG

Most modules are fine but there's few shaders that could do with an option to respect alpha.

Try this instead...
Brightness__contrast__saturation_XdcXzn.fs
(2.2 KiB) Downloaded 270 times
by Sadler
Mon Mar 23, 2020 9:32 pm
Forum: General Discussion
Topic: Visual music should be more popular!
Replies: 3
Views: 3372

Re: Visual music should be more popular!

It is a good question and a difficult one to answer. In my experience it is perhaps for a number of reasons - take all with suspicion. Firstly, we live in the most vibrantly visual world full of fantasy, hyperrealism, psychedelics, tone, aesthetic that has been developing for centuries. It is a visu...
by Sadler
Sat Mar 14, 2020 12:49 pm
Forum: User-Submitted Videos
Topic: Video mapping showreel
Replies: 5
Views: 6976

Re: Video mapping showreel

A tutorial would be welcome, thanks. Chasers and other (cliche?) PM effects, achieving accurate predictable perspective foreshortening, the practical mapping process, directing content to individual slices, slice groups or all slices. :D
by Sadler
Tue Mar 03, 2020 8:41 pm
Forum: General Discussion
Topic: Integrate MMV with Unity 3D
Replies: 4
Views: 3976

Re: Integrate MMV with Unity 3D

MMV can handle a small range of textured 3d model file-types. As others have found, the most reliable for textured objects is collada DAE. Other than that, as you say, no PBR, HDR lighting, etc. Remember that MMV walks the line between frame-rate, latency and visual quality. That said, there are sev...
by Sadler
Mon Mar 02, 2020 6:57 pm
Forum: General Discussion
Topic: Is it possible to move a logo
Replies: 3
Views: 3432

Re: Is it possible to move a logo

Have two scenes, one with the logo in the middle and the second with the logo moving to the corner. Control the timing with the playlist.
by Sadler
Sun Mar 01, 2020 10:53 pm
Forum: User-Submitted Videos
Topic: Video mapping showreel
Replies: 5
Views: 6976

Re: Video mapping showreel

Some cool stuff Kvasnik - especially like the immersive cubes towards the end. Any insight as to how you achieved the mapping?
by Sadler
Sun Mar 01, 2020 8:57 pm
Forum: Feature Requests
Topic: Text Effects
Replies: 5
Views: 6082

Re: Text Effects

Rather than specifically for text, this drop shadow method, and many other effects, can be applied to any element. For example "Stylise->Edges" will give you thin outline and Erode a thicker outline which can be applied over the original text. You can make glows by blurring and applying th...
by Sadler
Sat Feb 29, 2020 12:51 am
Forum: General Discussion
Topic: Is it possible to move a logo
Replies: 3
Views: 3432

Re: Is it possible to move a logo

Yes it is possible. A translate module configured thus will move its input to the bottom right corner and stop there when the scene is first opened or re-synchronised.
move_to_corner.png
move_to_corner.png (20.11 KiB) Viewed 3426 times
Now go buy it ;)
by Sadler
Sun Feb 23, 2020 7:08 pm
Forum: Feature Requests
Topic: Ableton Channel Support
Replies: 10
Views: 13393

Re: Ableton Channel Support

Sorry, I've since uninstalled Cakewalk and VoiceMeeter. What I remember is that CW allowed me to enable 4 of 8 outputs to VM (not sure if mono or stereo) in driver preferences. I wasn't sure which routes would work so I just cycled through what was available in Magic and in the CW track list. I used...
by Sadler
Sun Feb 23, 2020 3:19 pm
Forum: Feature Requests
Topic: Ableton Channel Support
Replies: 10
Views: 13393

Re: Ableton Channel Support

I don't know or own Ableton so I downloaded free Cakewalk to test this. With the help of VoiceMeeter I managed to route separate tracks from that DAW into Magic. Just audio. voicemeeter.png I piped them into corresponding Waveforms each with a different source. I could see the different channels in ...
by Sadler
Sun Feb 23, 2020 8:48 am
Forum: General Discussion
Topic: Multiple scenes to multiple (separate) screens
Replies: 11
Views: 6311

Re: Multiple scenes to multiple (separate) screens

Assuming your comp resolution is 3840x1080...
multi_screen.png
multi_screen.png (42.32 KiB) Viewed 6308 times
I don't remember ever being able to output different scenes to each projector but its been years since spanning was available.
by Sadler
Sat Feb 22, 2020 12:06 pm
Forum: Feature Requests
Topic: Any chance of having an iOS Magic-AR experience?
Replies: 3
Views: 5835

Re: Any chance of having an iOS Magic-AR experience?

Do you have a use-case for AR? I guess there would be an possible avenue for interactive installation but AR is, by definition, from a single user's perspective - either through mobile device or AR/VR wearables. If there was a way to get the iPad screen syphoned into Magic, multiple people could see...
by Sadler
Thu Feb 13, 2020 7:46 am
Forum: General Discussion
Topic: Shader license?
Replies: 5
Views: 4705

Re: Shader license?

There are over 36,000 shaders on ShaderToy. Their licence is CC share-alike non-commercial in order to encourage learning and sharing techniques. It doesn't matter if the shader is explicit about licencing, they are non-commercial by default. Some shader may be more explicit. In a perfect world we w...
by Sadler
Fri Jan 24, 2020 4:36 pm
Forum: General Discussion
Topic: Issue with importing 3D model
Replies: 1
Views: 2937

Re: Issue with importing 3D model

I had no problems with it. Did you unzip everything and open pascha_guard_head.obj?
by Sadler
Tue Jan 21, 2020 3:34 pm
Forum: User-Submitted Videos
Topic: Plastic Trypophobia
Replies: 2
Views: 5398

Plastic Trypophobia

Fake 3d from a single seamless image.

by Sadler
Tue Jan 21, 2020 3:06 pm
Forum: General Discussion
Topic: Invert Starfield
Replies: 2
Views: 2812

Re: Invert Starfield

Rotate the starfield on the Y-axis by 0.5.
by Sadler
Sat Jan 04, 2020 7:19 pm
Forum: User-Submitted Videos
Topic: Festival Set
Replies: 12
Views: 17420

Re: Festival Set

is that food?!
I wouldn't go so far to as to call hamentashen food, but, yes, it is edible.
by Sadler
Sat Dec 21, 2019 9:18 am
Forum: General Discussion
Topic: Timecode on scene
Replies: 9
Views: 7444

Re: Timecode on scene

Open Timer.magic.

Edit the Global "seconds": change the source to Internals and select the Playback Time feature. Disable or delete the Increase modifier.

That's it!
by Sadler
Mon Dec 09, 2019 6:38 pm
Forum: General Discussion
Topic: PixelateGrid
Replies: 2
Views: 3457

Re: PixelateGrid

Create a new scene and call it Horizontal Lines and create this:
horizontal_lines.png
horizontal_lines.png (27.86 KiB) Viewed 3452 times
Then in your spectrum scene, mask the spectrum with the scene you just created.
by Sadler
Fri Dec 06, 2019 4:22 pm
Forum: General Discussion
Topic: APC40 mkII - Compatibility with Magic - MIDI CONTROLLERS
Replies: 2
Views: 3307

Re: APC40 mkII - Compatibility with Magic - MIDI CONTROLLER

Any midi controller would work with Magic. I have a APC40 Mk1 and it was simple to set up. I use a tablet with Touch OSC in preference now though since I could never remember to what button I'd assigned control. Physical button are nice but the tablet is smaller and more configurable and I can label...
by Sadler
Fri Dec 06, 2019 12:26 am
Forum: General Discussion
Topic: counter in seconds / Bach TemPlate
Replies: 16
Views: 9404

Re: counter in seconds

https://magicmusicvisuals.com/forums/vi ... 1441#p6720
timer_in_corner.png
timer_in_corner.png (28.08 KiB) Viewed 9400 times
by Sadler
Thu Dec 05, 2019 6:28 am
Forum: General Discussion
Topic: Please help! How can I recreate this effect??
Replies: 1
Views: 2956

Re: Please help! How can I recreate this effect??

I reckon it might be Trapcode - either Tau or Particular.
by Sadler
Tue Dec 03, 2019 12:14 pm
Forum: General Discussion
Topic: Magic doesn't work when accessed via Remote Desktop
Replies: 18
Views: 8722

Re: Magic doesn't work when accessed via Remote Desktop

I may have tried this a long, long time ago and can't remember any problems - certainly I have monitored/started renders remotely. My guess is (could be way off) that the remote desktop is running on your integrated GPU and Magic is running on the NVidia GPU and the remote desktop can't access the M...
by Sadler
Thu Nov 21, 2019 6:37 pm
Forum: General Discussion
Topic: Control the speed of random modifier
Replies: 3
Views: 4226

Re: Control the speed of random modifier

You could try Hold.
by Sadler
Thu Nov 21, 2019 6:35 pm
Forum: General Discussion
Topic: Iterator module syntax
Replies: 2
Views: 3529

Re: Iterator module syntax

The iterator is one of the few modules that doesn't seem to do much by itself and because there are several aspects to it, it could be tricky to understand. With an iterator in the circuit, the # is propagated back to all modules that access the internal Iterator or the iterator source. Each module ...
by Sadler
Wed Nov 13, 2019 4:01 pm
Forum: General Discussion
Topic: Create Flicker Effect
Replies: 6
Views: 8097

Re: Create Flicker Effect

Perhaps you want something more sophisticated but a randomised transparency seems to be acceptable to me.
flicker.jpg
flicker.jpg (11.17 KiB) Viewed 8086 times
First Random controls the full ON/OFF flicker and the second the more subtle flickers. The offset controls the intensity and the threshold controls the amount of full ON/OFF.
by Sadler
Mon Nov 11, 2019 11:55 am
Forum: User-Submitted Videos
Topic: Combined techniques
Replies: 1
Views: 5760

Combined techniques

I am against video soup with few exceptions and there's always a risk when combining multiple techniques and multiple elements that one ends up with (literally blended) soup. There's also a risk that continually adding effects and reactivity, that other elements get lost or overwhelmed. In this vide...
by Sadler
Fri Nov 01, 2019 5:28 pm
Forum: User-Submitted Videos
Topic: Día de los Muertos
Replies: 3
Views: 8265

Re: Día de los Muertos

No, no 3D models here. But the skull is all done in Magic. In the first video the the background is a shader and the second is a render from AE.

Same technique as:

by Sadler
Thu Oct 24, 2019 8:51 pm
Forum: General Discussion
Topic: Projection Mapping
Replies: 0
Views: 3197

Projection Mapping

Magic doesn't currently have any built-in projection mapping capabilities but it is not too arduous to roll you're own, as long as you're not too adventurous. Moving content planes around in 3D space is one way but since you can place individual corners this is a bit tricky for non-perpendicular sur...
by Sadler
Thu Oct 24, 2019 2:19 pm
Forum: User-Submitted Videos
Topic: Día de los Muertos
Replies: 3
Views: 8265

Re: Día de los Muertos

Another with a more suitable background but on the same theme...