After "resetting all settings" in the help menu - all my projects fail to load
"error: failed to load".
Search found 37 matches
- Sun Jul 03, 2022 1:48 am
- Forum: General Discussion
- Topic: Can't Open any File
- Replies: 2
- Views: 7231
- Sun Jul 03, 2022 1:38 am
- Forum: General Discussion
- Topic: Can't Open any File
- Replies: 2
- Views: 7231
Can't Open any File
I saved a project, and upon opening it again, Magic is showing the default empty scene. I then made a simple test save file of just a polygon plugged in. Tried to open that, and still blank project file is loaded. Finally, I decided to open some of the sample projects, and they load empty as well. I...
- Fri Oct 08, 2021 12:46 am
- Forum: Feature Requests
- Topic: Midi Device Detection
- Replies: 1
- Views: 16138
Midi Device Detection
I'm not sure how to search if this was previously mentioned: Currently, software I use alongside MMV waits until I assign a MIDI device before I can use it, then I can open up MMV and it automatically "absorbs" any devices that haven't been claimed by currently open software. If I open MMV...
- Sat Aug 07, 2021 5:30 pm
- Forum: General Discussion
- Topic: Hard Cut Playlist
- Replies: 2
- Views: 7461
Re: Hard Cut Playlist
True, yet ignoring the fact of a "third" scene... even if the input is repeated (such as a double entry to the same scene) it'll hard cut to that scene. Moreso, if a scene is already in focus, a secondary input to that scene will restart the scene's node at 0 position. Perhaps I'll look in...
- Sat Aug 07, 2021 3:29 pm
- Forum: General Discussion
- Topic: Hard Cut Playlist
- Replies: 2
- Views: 7461
Hard Cut Playlist
When I have scenes in the playlist to choose from (set to crossfade at 5sec), sending an input during a transition will stop in the middle of the transition, and hard cut to the other scene selected. Is there a way to over-ride this function and "wait" until the transition completes before...
- Sat Jun 12, 2021 10:05 pm
- Forum: General Discussion
- Topic: Guide for using OSC
- Replies: 6
- Views: 13197
Re: Guide for using OSC
The method I've used for operating the playlist from an external OSC source is as follows: Software (in this case "Chataigne"): Ensure a module is sending across OSC to the local address (ie 127.0.0.1) The custom message that OSC should be sending = /myMessage (or something similar) Set th...
- Sat Apr 17, 2021 9:56 pm
- Forum: General Discussion
- Topic: Identifying audio bands
- Replies: 6
- Views: 11046
Re: Identifying audio bands
Are you looking to stay within Magic, or are you interested in open-source software, externally?
I happen to use a program called "chataigne" that can easily break bands into sections, and send across OSC nicely into magic.
I happen to use a program called "chataigne" that can easily break bands into sections, and send across OSC nicely into magic.
- Thu Feb 25, 2021 7:22 pm
- Forum: Feature Requests
- Topic: Minimize module, keep Bypass & Power
- Replies: 2
- Views: 8892
Re: Minimize module, keep Bypass & Power
I see that this is standard for "Null" modules. Great workaround, very helpful.
- Thu Feb 25, 2021 7:10 pm
- Forum: Feature Requests
- Topic: Minimize module, keep Bypass & Power
- Replies: 2
- Views: 8892
Minimize module, keep Bypass & Power
A function suggestion for workflow - when minimizing a module, keep its bypass and power buttons available for quick access, instead of having to maximize the module, bypass or power toggle, then minimize again.
- Mon Jan 25, 2021 3:22 am
- Forum: General Discussion
- Topic: Color on 3D Model obj Files?
- Replies: 1
- Views: 5302
Re: Color on 3D Model obj Files?
Perhaps this has been discussed in a previous thread:
https://magicmusicvisuals.com/forums/vi ... odel#p9995
https://magicmusicvisuals.com/forums/vi ... odel#p9995
- Wed Jan 20, 2021 7:14 pm
- Forum: General Discussion
- Topic: Live video issue
- Replies: 2
- Views: 5599
Re: Live video issue
I use OBS and Magic at the same time. If I have a video capture device as a source in OBS that uses the camera, and I open up Magic Music Visuals, the camera will be unavailable to use elsewhere. I would suggest restarting your PC/Mac, and only opening Magic Music Visuals. Try to add your elGato cam...
- Thu Dec 31, 2020 5:04 am
- Forum: General Discussion
- Topic: Spout Sender in 64bit
- Replies: 5
- Views: 10463
Re: Spout Sender in 64bit
I just had to dig a little deeper into the updates, and I found what I needed. There is a 64 bit version available, for spoutsender modules.
- Thu Dec 31, 2020 2:51 am
- Forum: General Discussion
- Topic: Spout Sender in 64bit
- Replies: 5
- Views: 10463
Spout Sender in 64bit
Previous to Magic 2.3, I was able to run a spoutsender32.dll as a module. Now that Magic is risen to exclusively 64bit, I cannot seem to find a replacement module in 64bit that would operate in the same fashion. Is this a topic I should bring to the spout forums, instead of here? Thanks for your hel...
- Mon Dec 14, 2020 10:20 pm
- Forum: General Discussion
- Topic: OSC value selection in Playlist
- Replies: 4
- Views: 12229
Re: OSC value selection in Playlist
This was exactly what I was looking for. I missed that part of guide and assumed I would have to assign each value separately for each scene. Thanks x1000 for your help and quick response!
-Scott
-Scott
- Mon Dec 14, 2020 9:05 pm
- Forum: General Discussion
- Topic: OSC value selection in Playlist
- Replies: 4
- Views: 12229
Re: OSC value selection in Playlist
When learning the MIDI/OSC parameter to trigger the scene in the playlist, it is only receiving the fact that I'm sending a message to that address, via that port. Even if I change the int value that I'm sending, the scene still triggers. However, it works normals when sending OSC elsewhere to affec...
- Mon Dec 14, 2020 8:40 pm
- Forum: General Discussion
- Topic: OSC value selection in Playlist
- Replies: 4
- Views: 12229
OSC value selection in Playlist
When sending OSC arguments to modules in Magic, I can adjust values exactly how there appear when sent. (ie 0.1 or 2.5 etc) However, I'd like to control the playlist scenes. When linking a parameter, the only information that is sent is "/address , type of value (int32), and port". Is ther...
- Sun Dec 13, 2020 11:48 pm
- Forum: General Discussion
- Topic: y variable?
- Replies: 6
- Views: 12426
Re: y variable?
All definitions are locally defined. If you have not specified what "y" is determined to be, then it will not know what you mean when you make an "if/else y" statement. May I ask what you want "Y" to be? You could create a global parameter called "Yvalue" for ...
- Sun Dec 13, 2020 11:33 pm
- Forum: Feature Requests
- Topic: Retain 3D Desaturation
- Replies: 1
- Views: 12008
Retain 3D Desaturation
While HSBcolor and RGBcolor modules will retain the depth information of geometries, I find only the 2D Effect "HueSaturation" module to have the ability to remove color saturation to yield a more grey-toned image. Is there a work-around to keep depth information while desaturating the inp...
- Sat Dec 05, 2020 6:53 pm
- Forum: General Discussion
- Topic: Triggering Instances
- Replies: 4
- Views: 21642
Triggering Instances
I'm looking for a clever way to use a MIDI input button to "power" a module, such as a media-video file, or even a scene module in such a way that further button presses would make multiple instances of the module being activated. Basically: iterator defining translation X,Y,Z with trigger...
- Tue Nov 24, 2020 7:02 am
- Forum: Feature Requests
- Topic: 3D Extrusion
- Replies: 2
- Views: 10313
3D Extrusion
I'd like to add solid depth to 2D objects in a "Z" direction, such that, when rotated thru a rotate axis module, would retain 3D information. Example would include polygons that have thickness, spinning logos from an image module, or even text with observable thickness. Of course these obj...