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Source switch

Posted: Fri May 13, 2016 10:09 am
by D1gits
Hi there. Im creating a quite complex scene setup where I need to switch sources (audio) that are triggering the specific values of different objects. I can active this now by duplicating the scenes and switching the source. But for me (always wanting to have maximum control over my projects) it would make sense to make the source "selected" midi mappable also. I feel that having 20 different scenes instead of one would make my life so much easier...

Or is there another way or creating a "source module" that would be mappable or similar solutions?


All the best.

Re: Source switch

Posted: Fri May 13, 2016 4:22 pm
by Magic
Have you tried the InputSelector module?

Re: Source switch

Posted: Fri May 13, 2016 7:36 pm
by D1gits
Thanks Eric! That made this project much easier...

But having a Tree system of all the scenes would make it even more tidy ; )


Have a superb weekend!

ps. I still want to be able to map all there is in the entire program