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GLSL rights
Posted: Sat May 07, 2016 7:55 pm
by Fractal Grinder
So I have a couple scenes that use some fo the GLSL shaders you include with Magic, are there any right rescritions or anything I should worry about; or am I free to use them in my live sets and maybe some videos in the future?
Re: GLSL rights
Posted: Mon May 09, 2016 4:28 pm
by Magic
The ones that are included with Magic are definitely ok to use, and probably so are the ones in the Expansion Pack (although I haven't looked at every single one), because they are all from GLSL Sandbox, which has a "public domain" policy by default:
https://github.com/mrdoob/glsl-sandbox/issues/14.
Shadertoy is different though, because their default policy is non-commercial:
https://www.shadertoy.com/terms. So you have to be more careful.