I have been messing with a new waveform generator. It takes AudioToImage as input.
Essentially it's a bar spectrum with adjustable sampling up to 2560 bars, basic audio dynamic processing (Volume, Gain and Clip Floor) and adjustable bar spacing.
Based on the shader "Simple Sound Visualizer" by stduhpf: https://www.shadertoy.com/view/XdcXRs
Steps is the number of bars in the spectrum.
Spacing is the gap between bars. Recommend turning to 0.0 if using Squelch.
Amplitude is the sample volume.
Gain is an additional amplification factor.
Clip Floor acts like noise reduction by clipping low values.
Squelch starts sampling from left edge, reducing size of sample window at expense of spatial resolution.
Scrub shifts the sample window. (1.0 slides the window the width of the spectrum.)
New Audio Waveform Generator (.fs)
Re: New Audio Waveform Generator (.fs)
Cool, thanks!