Page 1 of 1

Small Bug when choosing Fonts for Text module

Posted: Sun Mar 20, 2016 4:51 pm
by Basspartout
Hi,
I'm experiencing a bug that translated from 1.64 to 1.65 when choosing fonts in the drop down menu of a text module. All fonts between 'Ch' and 'Hi' wont be displayed and are not accessible.
(Win7 64 bit)
Screenshot:
http://i1169.photobucket.com/albums/r50 ... yhnsbj.jpg

Re: Small Bug when choosing Fonts for Text module

Posted: Sun Mar 20, 2016 11:08 pm
by Magic
That's very odd! :) Also I'm not sure why your menu is so wide -- there is way too much whitespace on the right side. Definitely some kind of bug.

Do you perhaps have a font with some strange characters in the name? Also, how many fonts do you have on your system? Maybe you have so many that Magic isn't handling them properly.

Re: Small Bug when choosing Fonts for Text module

Posted: Mon Mar 21, 2016 2:28 pm
by Basspartout
Hi Eric,
it's 358 fonts on my system. (Way too many and I honestly have no idea where they're all coming from). Obviously some Pinball simulator I installed years ago added a few..... but nothing with strange names or strange characters or an extra long name. I tried to 'blend out' a few, especially those around this 'Ch' problem zone but no change.
Might be a good occasion to weed out many of those fonts and completely remove them and see if this brings a change.
Cheers,
Sascha