Example: the input is a clip/jpg sequence of a white circle going from left to right, about 4s long. The spawn module is triggered by my midi input, the circle starts going. I keep hammering my midi controller: a lot of new circles spawn and do their thing.
As indefinite new instances would certainly be a performance issue possible options could be: max instances (only this many instances are created paralelly), min time between spawns (so single circles wouldnt create a line (if user doesnt want that) ).
Crop input time: input is 10s long, user only wants 2s-4s.
Usage: manual or musical repeated triggering of animations. Stuff triggered by bass or beatclock, but is allowed to finish its thing even though a new beat came in.
Maybe there's programming magic to use synergies because the same thing is recreated?
Maybe youre already working on a particle emitter of some sort which would make this obsolete, but i recently discussed thid with a friend and we ended up specifically thinking about the details of such a functionality so i thought id post it