How to cycle specific input values?
Posted: Wed Feb 10, 2016 3:36 pm
Hey guys
I've been using ramp to create 'timeline' animations similar to the effect in Resolume Arena. Unfortunately, I can't figure out how to modify it other than the speed. I'm hoping you can help me out with a few questions:
1. What modifiers should I use on a parameter (using no source as the input) so that it cycles between an exactly specified min/max range. For example, what if I want to ramp between 0.015 - 0.310 instead of 0.000 - 1.000 over and over?
2. Similarly, how do you do the same thing with an input parameter that has a range greater than 1.0?
Say the input value ranges from 0 to 100, but I want to only cycle between 20 - 65. How do I
A) set those min and max values, and
B) step through it 1 whole number at a time (ie - 20-21-22 etc and not 20.00 - 20.01 - 20.02)?
3. Is there a way to set up ramp so it counts up and then down between the values without changing speed? I messed around with the oscillators thinking that would work, but I couldn't figure out how to maintain a uniform speed as it cycled.
Thanks!
-djole
I've been using ramp to create 'timeline' animations similar to the effect in Resolume Arena. Unfortunately, I can't figure out how to modify it other than the speed. I'm hoping you can help me out with a few questions:
1. What modifiers should I use on a parameter (using no source as the input) so that it cycles between an exactly specified min/max range. For example, what if I want to ramp between 0.015 - 0.310 instead of 0.000 - 1.000 over and over?
2. Similarly, how do you do the same thing with an input parameter that has a range greater than 1.0?
Say the input value ranges from 0 to 100, but I want to only cycle between 20 - 65. How do I
A) set those min and max values, and
B) step through it 1 whole number at a time (ie - 20-21-22 etc and not 20.00 - 20.01 - 20.02)?
3. Is there a way to set up ramp so it counts up and then down between the values without changing speed? I messed around with the oscillators thinking that would work, but I couldn't figure out how to maintain a uniform speed as it cycled.
Thanks!
-djole