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Question about GLSL Rendering Context

Posted: Wed Sep 16, 2015 10:35 pm
by bareimage
Hello I have most probably what is one of the most moronic questions that has been ever asked.

GLSL is a small program that is ran on your GPU, is this possible to render few different GLSL program to the same context? Or I just simply need to re-write code to have all of what I need to be rendered silmutuaniosly

Re: Question about GLSL Rendering Context

Posted: Thu Sep 17, 2015 2:24 am
by Magic
Hmm, are you asking about Magic specifically? If so, you don't need to worry about that :). Magic takes care of the rendering context for you. You can have as many GLSLShader modules in a scene as you want.