Hello I have most probably what is one of the most moronic questions that has been ever asked.
GLSL is a small program that is ran on your GPU, is this possible to render few different GLSL program to the same context? Or I just simply need to re-write code to have all of what I need to be rendered silmutuaniosly
Question about GLSL Rendering Context
Re: Question about GLSL Rendering Context
Hmm, are you asking about Magic specifically? If so, you don't need to worry about that
. Magic takes care of the rendering context for you. You can have as many GLSLShader modules in a scene as you want.