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what focal length has the magic camera?
Posted: Fri Apr 24, 2015 8:18 am
by blackdot
i'm trying to replicate magic's scene in blender so i can correctly translate stuff in the other direction. what focal length does the "camera" in magic have? i'm assuming as it's a 3d space, there has to be a hardcoded focal length somewhere, right?
is it correct that the vertical distance from border to border constitutes 1 unit?
Re: what focal length has the magic camera?
Posted: Fri Apr 24, 2015 11:32 pm
by Magic
When you say the focal length, do you mean the far clipping plane? That would be 100.
is it correct that the vertical distance from border to border constitutes 1 unit?
Actually it's 2 units -- 1 unit from the middle in each direction. There's a bit more info here:
https://magicmusicvisuals.com/downloads ... nateSystem
Re: what focal length has the magic camera?
Posted: Sun Apr 26, 2015 6:44 am
by blackdot
Eric wrote:When you say the focal length, do you mean the far clipping plane? That would be 100.

actually i mean the continuum between wide-angle and zoomed in. a few examples:
low focal length (wide-angle-ish):

- focallength00.png (39.01 KiB) Viewed 7825 times
usual focal length (35mm):

- focallength01.png (48.2 KiB) Viewed 7825 times
high focal length (zoomed-in-ish):

- focallength02.png (23.68 KiB) Viewed 7825 times
in all of these, the camera has the same coordinates.
ah right yes. thanks.
Re: what focal length has the magic camera?
Posted: Mon Apr 27, 2015 4:25 pm
by Magic
Ahh, yes, so you're talking about the angle of view (which is represented by the vertical arrow below)?

- 260px-Angle_of_view.svg.png (16.83 KiB) Viewed 7813 times
In Magic, the output window is 45 degrees top to bottom, which I think is just a "standard" lens (neither wide-angle nor zoom).
Re: what focal length has the magic camera?
Posted: Mon Apr 27, 2015 5:21 pm
by blackdot
yes, exactly. thanks

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