MMV unhappy with preview on another monitor on launch/close
Posted: Fri May 16, 2025 1:30 am
Microsoft Windows 11 Pro (Version 10.0.26100 Build 26100), AMD Ryzen 9 5950X, 64 GB (RAM), NVIDIA RTX 3090 using 4 outputs. Center monitor (main but not first) is 32" 4K, then the others are 1080p of various sizes spread around it.
Current MMV position would be behind Resolume in center on 32", and the preview is the top right corner monitor, top left window onscreen (Gold radial stuff). Below that is another app's preview, and Imaginando's VS is to the right. For some reason, since I moved and repositioned my monitors this workflow results in Magic crashing on exit, no matter what I do. I've done a thorough clean & reinstall of the app, and this happens without a project loaded. It will also 'freeze' the video window on launch. Meaning, if I just leave the preview where it is as I used to, it does not initialize the video window for output and I cannot see the stats (fps etc) on launch as I should be able to, as it is enabled.
The solution is simple, move the preview window onto the same monitor MMV is present on, before exiting so on launch the video window initializes. If I forget, when I move it back and try to exit, the app freezes and it can take 1-2 attempts to get it to 'remember' that the preview was on the main monitor so I achieve a successful launch, and then move the preview window (once working) back to that small monitor.
I didn't use to have to do this, and it's not a change with the version of Magic I don't think as this build isn't recent?
Current MMV position would be behind Resolume in center on 32", and the preview is the top right corner monitor, top left window onscreen (Gold radial stuff). Below that is another app's preview, and Imaginando's VS is to the right. For some reason, since I moved and repositioned my monitors this workflow results in Magic crashing on exit, no matter what I do. I've done a thorough clean & reinstall of the app, and this happens without a project loaded. It will also 'freeze' the video window on launch. Meaning, if I just leave the preview where it is as I used to, it does not initialize the video window for output and I cannot see the stats (fps etc) on launch as I should be able to, as it is enabled.
The solution is simple, move the preview window onto the same monitor MMV is present on, before exiting so on launch the video window initializes. If I forget, when I move it back and try to exit, the app freezes and it can take 1-2 attempts to get it to 'remember' that the preview was on the main monitor so I achieve a successful launch, and then move the preview window (once working) back to that small monitor.
I didn't use to have to do this, and it's not a change with the version of Magic I don't think as this build isn't recent?