Hi there,
Im doing a project where i want to use the starfield as background and the spectrum as main "image", but happens that when i use the blend module, it doesnt matter which mode i use i cant achieve what i want, which is to make the particles being seen only on the black part of the spectrum, this works fine with a png file with alpha channel on mixed with the starfield module, but it doesnt work with the spectrum module mixed with the starfield module.
Any idea how to solve this?
I attached project files to make easy to understand my problem
Thanks a lot for any help!!!
Starfield n Spectrum blend mode not working as expected
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- Posts: 6
- Joined: Wed Oct 02, 2019 4:58 pm
Starfield n Spectrum blend mode not working as expected
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- PEPEGUERREROLogo.png (724.15 KiB) Viewed 6153 times
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- Top 10 de los pueblitos más bonitos de Colombia.jpeg (146.51 KiB) Viewed 6153 times
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- Pepe.magic
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Re: Starfield n Spectrum blend mode not working as expected
The spectrum has a transparent background but, because you're using effects on the spectrum, this removes the alpha. You could add a lumakey to recreate it but this has the drawback that dark areas of the image will show the background (stars). You'd be better off simplifying it and using a Mask module between the spectrum and your image. You could simplify other parts of the patch too.
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- Posts: 6
- Joined: Wed Oct 02, 2019 4:58 pm
Re: Starfield n Spectrum blend mode not working as expected
@Sadler, thanks a lot for the quick answer, best solution is the mask module, i should have thought of it!!!
Again i really appreciate it!!!
Again i really appreciate it!!!