Page 1 of 1

glsl sandbox & shadertoy

Posted: Thu Aug 03, 2023 8:04 pm
by joacomackenzie
hello, what's up, shadertoytoisf hasn't been in ams for a while and the new platform doesn't allow me to use the issf in such a way that I used it before in magic, is it possible to re-enable that script? Currently magic, when I try to use shaders the way he did before for some reason it doesn't load and tells me invalid file, even though it's the same file I used before, like for example copying the code from glslsandbox. Any idea why now it tells me that it is an invalid file when I use .txt?

Re: glsl sandbox & shadertoy

Posted: Fri Aug 04, 2023 10:42 am
by Sadler
Yes the Magic converter has been superseded by https://isf.vidvox.net/desktop-editor/
You talk about before and after but ISF hasn't changed in many years. Shadertoy has changed but not in a way that effects ISF or Magic much.
ISF have a .fs or a .vs extension depending on whether its a fragment of vertex. Most are fragment only. The GLShader module uses txt files.
Post the txt here and perhaps it can be debugged.