Set the Rotation Point
Posted: Tue Feb 02, 2021 1:32 am
Hi,
I am trying to make something like light rays. I created a bunch of very very narrow, kind of long triangles as the rays. I want the rays to start or have an origin from the top of the screen.
However.....when I rotate the rays, or kind of fan them out, using the Z axis, they rotate about the center of the triangle (shape).....
Is there a way to rotate about a certain point in a shape (here, a very narrow and long triangle?
Thanks,
VidEZ
I am trying to make something like light rays. I created a bunch of very very narrow, kind of long triangles as the rays. I want the rays to start or have an origin from the top of the screen.
However.....when I rotate the rays, or kind of fan them out, using the Z axis, they rotate about the center of the triangle (shape).....
Is there a way to rotate about a certain point in a shape (here, a very narrow and long triangle?
Thanks,
VidEZ