Using Scene 1 as an input on Scene 2 causes black box
Posted: Thu Feb 01, 2018 4:00 am
What I am trying to achieve is that in "Scene 1" I have an obj model, which I have a added some effects to. In Scene 1 if I add a layer beneath the obj there is no black loss of color around the obj. When I bring that obj into Scene 2 as an input it causes a black semi transparent box around where the screen would be. When I use the translate to fly obj in from z space you can see the black box. Any input on this? I can't use luma key or take the alpha away because part of the obj is black. I would assume there is a way though because there is no black box around the obj in it's own scene.
Thanks
Seth
Thanks
Seth