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How can you cause 3d z-axis manipulation from Motion mask?
Posted: Wed Jan 24, 2018 7:29 pm
by smhopton
I would like to know if anyone knows how to cause 3D manipulation derived from another layer mask or something similar. An example would be like the bottom being an image/video layer and the top causing a 3D ripple or similar effect. An effect that would in turn manipulate the actual video layer by stretching and skewing the video layer? Is this possible? Really though I think that with Magic anything is possible

Re: How can you cause 3d z-axis manipulation from Motion mas
Posted: Thu Jan 25, 2018 8:12 am
by Sadler
The video height field has 3D axis rotation. But there are lots of ways and it is good to discover your own.

- heightfield.png (150.88 KiB) Viewed 9294 times
Re: How can you cause 3d z-axis manipulation from Motion mas
Posted: Sun Jan 28, 2018 11:30 pm
by Studio-dbfx
Sorry to intervene on your post smhopton, just having a look at the screenshot that sadler posted. I've never come across the VIDEO HEIGHTFIELD+ module in Magic Visualiser. I have the performer edition and latest version. Can you tell me where it should be. Thanks!!
Thanks BTW sadler for replying on my post, I didn't receive a notification that you replied.
Re: How can you cause 3d z-axis manipulation from Motion mas
Posted: Sun Jan 28, 2018 11:46 pm
by Sadler
Re: How can you cause 3d z-axis manipulation from Motion mas
Posted: Mon Jan 29, 2018 12:05 am
by Studio-dbfx
no, haven't seen that before. Okay thanks!
Re: How can you cause 3d z-axis manipulation from Motion mas
Posted: Thu Feb 01, 2018 3:47 am
by smhopton
Thanks for your reply, not exactly what I was looking for but thank you.