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zGameeditor visualization objects

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video2016
Posts: 5
Joined: Mon Dec 26, 2016 12:01 pm

zGameeditor visualization objects

Post by video2016 »

Is there any way to use visualization objects created with the free open source zGameeditor (http://www.zgameeditor.org/)
as modules in magic? I am also using FL Studio from Imagine Line as DAW and there it is integrated as plugin
(http://www.image-line.com/plugins/Tools ... isualizer/).
If this would be possible this would be a perfect enhancement to Magic Performer.
Magic
Site Admin
Posts: 3680
Joined: Wed Apr 09, 2014 9:28 pm

Re: zGameeditor visualization objects

Post by Magic »

I think I've seen that before. Looks very nice. I guess I'd have to get in touch with the developer to make sure it can be licensed as a plugin and to see how easy it would be to integrate.
video2016
Posts: 5
Joined: Mon Dec 26, 2016 12:01 pm

Re: zGameeditor visualization objects

Post by video2016 »

That would be great if you can figure out that. I think there should be a way to licensed it as a plugin as you can see it in FL Studio. To have this as plugin available with your new powerful folder/scene/import concept would be very cool. This would be enhance the range of visualization posibilities enormous. Looking forward to hearing from you soon regarding the outcome.
video2016
Posts: 5
Joined: Mon Dec 26, 2016 12:01 pm

Re: zGameeditor visualization objects

Post by video2016 »

Hi Eric, any news on this topic? did you contact the developer?
Magic
Site Admin
Posts: 3680
Joined: Wed Apr 09, 2014 9:28 pm

Re: zGameeditor visualization objects

Post by Magic »

No news yet; unfortunately I can't make any promises as to when a particular feature will be implemented, but I do have yours on my list.
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