Some feature Ideas
Posted: Fri Dec 16, 2016 10:57 am
Hi everybody!
I recently bought this software and I absolutely fucking love it! Its super easy to use and it runs perfectly. After a very lengthy experience with photoshop, there were some features I'd like to see happening!
1. A colour balance feature. Similar to Photoshop, a slider that can displace the amounts of red, blue, green, cyan, yellow and magenta in the shadows midtones and highlights separately
2. A gaussian blur feature
3. A circle geometry
4. The 'resonant displacer'. This a feature I invented. It treats an object in one dimension as a string and displaces it in the orthogonal direction. So basically if you have a horizontal line, it will displace it up and down. However, it will do so based on resonant frequencies and harmonics. The displacement will be as sinusoidial functions. So if the screen goes from x=0 to x=1, the function of y displacement will be: y= sum( An*B*sin(n*2pi*x)). The fundamental frequency can be chosen at will for example 100Hz. B is a constant that can be set by the user to be anything. The An constants will be Fourier components of the song (basically, the amplitude of the presence of those frequencies in the music at any time) and so will the the overtones (200Hz, 300Hz and 400Hz etc). This will possibly give a very cool displacement of a shape that responds to music very realistically and lifelike. It should also be easy to implement. This features should also operate in polar coordinates so you can inflate blobs (spheres) under certain angles instead of x values.
5. Beatfinder to synchronize scene switches. This would allow the software to let you change between scenes triggered by the music.
6. An exposure feature that allows colours to bleed to neighboring colours. So if this value is increased beyond 0 and you have a screen that only consists of green values, once this exposure value is increased to a point where green is maxed, neighbouring colours red and blue will also be increased which creates a more realistic 'glow' to the picture.
7. The curves and levels window that also exists in photoshop. I couldn't necessarily see how audio sensitivity would come in here but they are still vital tools to adjust brightness values of your window.
8. fluent transitions between scenes.
Maybe some of these features already exist but yeah, I thought, lets throw them out.
I recently bought this software and I absolutely fucking love it! Its super easy to use and it runs perfectly. After a very lengthy experience with photoshop, there were some features I'd like to see happening!
1. A colour balance feature. Similar to Photoshop, a slider that can displace the amounts of red, blue, green, cyan, yellow and magenta in the shadows midtones and highlights separately
2. A gaussian blur feature
3. A circle geometry
4. The 'resonant displacer'. This a feature I invented. It treats an object in one dimension as a string and displaces it in the orthogonal direction. So basically if you have a horizontal line, it will displace it up and down. However, it will do so based on resonant frequencies and harmonics. The displacement will be as sinusoidial functions. So if the screen goes from x=0 to x=1, the function of y displacement will be: y= sum( An*B*sin(n*2pi*x)). The fundamental frequency can be chosen at will for example 100Hz. B is a constant that can be set by the user to be anything. The An constants will be Fourier components of the song (basically, the amplitude of the presence of those frequencies in the music at any time) and so will the the overtones (200Hz, 300Hz and 400Hz etc). This will possibly give a very cool displacement of a shape that responds to music very realistically and lifelike. It should also be easy to implement. This features should also operate in polar coordinates so you can inflate blobs (spheres) under certain angles instead of x values.
5. Beatfinder to synchronize scene switches. This would allow the software to let you change between scenes triggered by the music.
6. An exposure feature that allows colours to bleed to neighboring colours. So if this value is increased beyond 0 and you have a screen that only consists of green values, once this exposure value is increased to a point where green is maxed, neighbouring colours red and blue will also be increased which creates a more realistic 'glow' to the picture.
7. The curves and levels window that also exists in photoshop. I couldn't necessarily see how audio sensitivity would come in here but they are still vital tools to adjust brightness values of your window.
8. fluent transitions between scenes.
Maybe some of these features already exist but yeah, I thought, lets throw them out.