example: https://www.shadertoy.com/view/MlsGRS
Code: Select all
fragColor = vec4(final*fog,0.0);Code: Select all
fragColor = vec4(final*fog,0.0);Code: Select all
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);Code: Select all
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);