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Re: Mysterious invisibility of Text module output

Posted: Tue Jun 18, 2019 1:31 pm
by Terry Payman
:D :D :D Yes indeed, de-selecting DirectX 9 fixes the problem. Many thanks Eric. :D :D :D

I did have Spout installed, but was unaware of the setting options.

Re: Mysterious invisibility of Text module output

Posted: Wed Jun 19, 2019 5:27 pm
by Magic
Ok that's probably good enough for now. The problem is otherwise proving very difficult to track down.
- AVFFGLDropShadow seems to give a perfect constant-thickness curve around edges that I haven't been able to emulate.
- FFGLEdgeDetection has a lovely quality on live video.
I'd urge you (and others) to work on finding alternative solutions for 32-bit plugins. It is seeming more and more likely that Magic v3.0 will be 64-bit only.

Re: Mysterious invisibility of Text module output

Posted: Wed Jun 19, 2019 9:01 pm
by Terry Payman
Eric wrote:Ok that's probably good enough for now...
More than good enough for me. Those bugs have been bugging me for ages. I'm delighted that a simple Spout setting will avoid them. Thanks again Eric!
Eric wrote:... I'd urge you (and others) to work on finding alternative solutions for 32-bit plugins. It is seeming more and more likely that Magic v3.0 will be 64-bit only.
Fair enough. The prospect of a Magic so awesome that it needs 64-bits is quite sufficient incentive.