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Re: animated texture map on 3d model
Posted: Wed Dec 10, 2014 4:28 am
by Syd
I found the same thing with depth testing the shader output. I came to the same conclusion as you
one way that might be easier than editing all the source videos is playing it with something else, applying the mask to the composition, then bringing it into magic with spout/syphon and using the same solution you came up with.
Re: animated texture map on 3d model
Posted: Wed Dec 10, 2014 4:57 pm
by Magic
however, using the GLSL AlphaMask (to get the specific shape of the screen) is not elevating the object to the same 3D region...perhaps this is a limitation of the shader?...
Hmm, you're right! I think this is a bug actually. I'll see what I can do.
Re: animated texture map on 3d model
Posted: Fri Dec 12, 2014 7:59 pm
by BaconMKII
Syd wrote:
one way that might be easier than editing all the source videos is playing it with something else, applying the mask to the composition, then bringing it into magic with spout/syphon and using the same solution you came up with.
You may be able to do this with unity via spout 2
Re: animated texture map on 3d model
Posted: Fri Dec 12, 2014 10:46 pm
by Magic
Eric wrote:however, using the GLSL AlphaMask (to get the specific shape of the screen) is not elevating the object to the same 3D region...perhaps this is a limitation of the shader?...
Hmm, you're right! I think this is a bug actually. I'll see what I can do.
I think I've fixed this in v1.53 (beta). Just make sure the Model module is the bottom input to the Depth Test module, so the video will be rendered on top, as shown in the images below.
Notice the difference in rotation angle, so you can see how the video is obscured by the cube when it's on the back side.

- rotate1.jpg (69.71 KiB) Viewed 54709 times

- rotate2.jpg (66.94 KiB) Viewed 54709 times
Re: animated texture map on 3d model
Posted: Mon Mar 17, 2025 6:04 pm
by Michael_Z_Freeman
Have extra features for this been added ?
Re: animated texture map on 3d model
Posted: Mon Mar 17, 2025 7:02 pm
by Sadler
No! There's been new features added since 2014 but not for model textures.