So in Magic you can pull in an MOV file and work with that video content... great. And you can add other audio reactiveness as needed from other audio sources.
If that MOV file already has audio content you want to use, it doesn't appear there is any way to use it in one step. A workaround is to export an "audio only" version of the MOV file, and then pull that audio file into Magic as an audio Input Source.
This seems silly since the audio is right there in the MOV video file to start.
I checked the forum and didn't see any mention of this problem, or a solution. Thoughts?
Video file import - using audio from same MOV too
-
- Posts: 8
- Joined: Sun Mar 22, 2020 3:27 am
- Location: Philadelphia, PA
- Contact:
Re: Video file import - using audio from same MOV too
This has been discussed extensively on the forums.
https://magicmusicvisuals.com/forums/vi ... ?f=2&t=951
https://magicmusicvisuals.com/forums/vi ... ?f=2&t=951
-
- Posts: 8
- Joined: Sun Mar 22, 2020 3:27 am
- Location: Philadelphia, PA
- Contact:
Re: Video file import - using audio from same MOV too
I ended up exporting the audio from the original MOV as an M4A file, then assigned that to the scene so I could export for the length of the clip with reactive visuals. Clunky, but worked for this experiment.