Hi, a little bug report here
If you change min/max value of parameters in ISF shader, ISF→reload shadername.fs doesn't change it, so you can't apply lesser/greater value without restarting Magic.
It's not a big deal, but fix is probably trivial too =)
Thanks anyway!
ISF reload doesn't apply to parameter constraints
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- Posts: 22
- Joined: Sat Sep 09, 2017 6:57 pm
Re: ISF reload doesn't apply to parameter constraints
Thanks, I will investigate.
Re: ISF reload doesn't apply to parameter constraints
It seems to work properly on my machine... Are you sure you're saving the .fs file after you edit it?
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- Posts: 22
- Joined: Sat Sep 09, 2017 6:57 pm
Re: ISF reload doesn't apply to parameter constraints
Hmm, I've tried to make a clean example and everything worked on my machine too.
And while I still _feel_ that yes, of course I've been saving that file,
Maybe I've had so much of bug reports like this at work, so I've started to follow the example
And while I still _feel_ that yes, of course I've been saving that file,
Maybe I've had so much of bug reports like this at work, so I've started to follow the example