How can you cause 3d z-axis manipulation from Motion mask?
How can you cause 3d z-axis manipulation from Motion mask?
I would like to know if anyone knows how to cause 3D manipulation derived from another layer mask or something similar. An example would be like the bottom being an image/video layer and the top causing a 3D ripple or similar effect. An effect that would in turn manipulate the actual video layer by stretching and skewing the video layer? Is this possible? Really though I think that with Magic anything is possible
Re: How can you cause 3d z-axis manipulation from Motion mas
The video height field has 3D axis rotation. But there are lots of ways and it is good to discover your own.
-
- Posts: 37
- Joined: Wed Nov 09, 2016 2:46 am
Re: How can you cause 3d z-axis manipulation from Motion mas
Sorry to intervene on your post smhopton, just having a look at the screenshot that sadler posted. I've never come across the VIDEO HEIGHTFIELD+ module in Magic Visualiser. I have the performer edition and latest version. Can you tell me where it should be. Thanks!!
Thanks BTW sadler for replying on my post, I didn't receive a notification that you replied.
Thanks BTW sadler for replying on my post, I didn't receive a notification that you replied.
Re: How can you cause 3d z-axis manipulation from Motion mas
You must not have come across: https://www.interactiveshaderformat.com/sketches/1748 yet.
-
- Posts: 37
- Joined: Wed Nov 09, 2016 2:46 am
Re: How can you cause 3d z-axis manipulation from Motion mas
no, haven't seen that before. Okay thanks!
Re: How can you cause 3d z-axis manipulation from Motion mas
Thanks for your reply, not exactly what I was looking for but thank you.