It may be an issue on my side, but I encoutered some strange things with textures on 3D models. For any 3DS model, the textures are here (*speccol, *difcol and *ambicol), but no specular. From LWS format, I get the right specular, but no textures are loaded. So I had a little workaround to have both:
I exported my model in 3DS and LWS and combined them, with "colorize" ticked on the LWS version, and a color module set to 0 for all colors and alpha.
The models are made in Bryce, and they can be loaded correctly in Blender. I made some other 3DS models in Corel 3D, same behaviour.
3D textures issues
Re: 3D textures issues
Did you have to set a Z-Translation to keep the specular model in front? Or are you combining with a Blend module in 2D? Any Z-fighting?
Re: 3D textures issues
I just reduced the 3DS model in the 3 axes with scale. This works for some simple models, but in this exemple, a simple torus, the internal diameter is reduced too, so it's not very accurate.
This is just a workaround, not suitable for project with several 3 D models. I would like to have the 3DS or LWS displayed correctly with the 3 image textures, if possible...
This is just a workaround, not suitable for project with several 3 D models. I would like to have the 3DS or LWS displayed correctly with the 3 image textures, if possible...
Re: 3D textures issues
I'll email you so I can get a copy of your files for testing.
Re: 3D textures issues
Cool! Files sent, thank you.