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Small Bug when choosing Fonts for Text module

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Basspartout
Posts: 12
Joined: Sat Feb 27, 2016 3:56 pm

Small Bug when choosing Fonts for Text module

Post by Basspartout »

Hi,
I'm experiencing a bug that translated from 1.64 to 1.65 when choosing fonts in the drop down menu of a text module. All fonts between 'Ch' and 'Hi' wont be displayed and are not accessible.
(Win7 64 bit)
Screenshot:
http://i1169.photobucket.com/albums/r50 ... yhnsbj.jpg
Magic
Site Admin
Posts: 3441
Joined: Wed Apr 09, 2014 9:28 pm

Re: Small Bug when choosing Fonts for Text module

Post by Magic »

That's very odd! :) Also I'm not sure why your menu is so wide -- there is way too much whitespace on the right side. Definitely some kind of bug.

Do you perhaps have a font with some strange characters in the name? Also, how many fonts do you have on your system? Maybe you have so many that Magic isn't handling them properly.
Basspartout
Posts: 12
Joined: Sat Feb 27, 2016 3:56 pm

Re: Small Bug when choosing Fonts for Text module

Post by Basspartout »

Hi Eric,
it's 358 fonts on my system. (Way too many and I honestly have no idea where they're all coming from). Obviously some Pinball simulator I installed years ago added a few..... but nothing with strange names or strange characters or an extra long name. I tried to 'blend out' a few, especially those around this 'Ch' problem zone but no change.
Might be a good occasion to weed out many of those fonts and completely remove them and see if this brings a change.
Cheers,
Sascha
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