Hello! I am relatively new to Magic, and I need some help -
I want to know if there is a way of making an audio spectrum that curves into a circle like this:
http://fc03.deviantart.net/fs71/f/2014/ ... 82wfbx.png
Is this something that Magic is capable of? Could I get a plugin that does this? I have tried using the "Waveform" plugin, but it is to messy and wild. I am looking for a slightly more refined circular audio spectrum.
Circular Audio Visualizer
Re: Circular Audio Visualizer
Good question. You can definitely do that in Magic, but it will take a little bit of work.
A good place to start might be to download the example project I posted here: viewtopic.php?f=2&t=49&p=395&#p395 . It looks similar to the screenshot you provided, but it's a straight line instead of a circle. To get the circle effect, you can use the RotateAxis module to rotate each bar around the center.
Try playing with the project for a little bit and then let me know if you have any questions. It's worth diving into, to get a feel for how things work.
A good place to start might be to download the example project I posted here: viewtopic.php?f=2&t=49&p=395&#p395 . It looks similar to the screenshot you provided, but it's a straight line instead of a circle. To get the circle effect, you can use the RotateAxis module to rotate each bar around the center.
Try playing with the project for a little bit and then let me know if you have any questions. It's worth diving into, to get a feel for how things work.
Re: Circular Audio Visualizer
Waiting for this too.
Hope somebody has a project and want to share it with us.
Or does somebody has a visualizer like Trap Nation?
(https://www.youtube.com/watch?v=5hEh9LiSzow)
Thanks,
Hope somebody has a project and want to share it with us.
Or does somebody has a visualizer like Trap Nation?
(https://www.youtube.com/watch?v=5hEh9LiSzow)
Thanks,
Re: Circular Audio Visualizer
This isn't perfect and needs a FFGL and a shader but hopefully shows the concept. I haven't had enough time to fiddle with the shader code to close the circle but the original code comes from https://www.shadertoy.com/view/MsBSRm. Here it is running in MV with just three nodes. When the devs get around to improving the Spectrum (more bars) and someone brighter than me can come up with a finessed polar shader then the FFGL wouldn't be needed and the effect would be complete.
And here's a try at recreating something akin to the Tarp Nation visualisation:
Re: Circular Audio Visualizer
With a polar-coordinate shader like that, you could achieve the circular spectrum effect right now using the project I linked to above: viewtopic.php?f=2&t=49&p=395&#p395
But even better than using the shader would just be to rotate each spectrum bar individually with a RotateAxis module. It would be more time-consuming, but higher quality.
I do plan to improve the options in the Spectrum module, but you'll never get as much customization as you would by using custom frequency ranges (https://magicmusicvisuals.com/downloads ... ioFeatures), as the project demonstrates.
But even better than using the shader would just be to rotate each spectrum bar individually with a RotateAxis module. It would be more time-consuming, but higher quality.
I do plan to improve the options in the Spectrum module, but you'll never get as much customization as you would by using custom frequency ranges (https://magicmusicvisuals.com/downloads ... ioFeatures), as the project demonstrates.
Re: Circular Audio Visualizer
Hope it's coming soon!
Do anybody has a Circular Visualizer please share the download link of the project
Do anybody has a Circular Visualizer please share the download link of the project
Re: Circular Audio Visualizer
I'll just leave this heeeere.... Been a while since I used trig, this was certainly a nice exercise in that!
Eric was right, it was more time consuming but I think it looks a lot smoother.
Eric was right, it was more time consuming but I think it looks a lot smoother.
- Attachments
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- Circular Spectrum.magic
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Re: Circular Audio Visualizer
Good job - and thanks for sharing.