I guess I have a problem with the iterator function. I have a moving object that translates in from the back to the front. Now i would like to multiply this object to something between 5-10 times. The idea is that all the 10 objects follow each other in constant distances to each other. I wanted to use the Iterator for this but it looks like it doesn't work because the item is not multiplied or not as much as i defined it in the iterator. If there are any (random) iterations of the item they have no constant gap/interval inbetween.
Does anyone have an idea how to fix this? Or is it maybe a buggy function and the issues is well known?
PS: how can i upload an image to show you how i built it?
hey Sadler, thank you for your reply. The first part is actually what i built but I haven't tried it yet with a second translate modifier. This should solve it!
And thanks for the tip about the image. I see the tab now
Here an example of the result as following your tips.
So I managed to make it look like an infite loop but actually it's an illusion because i've matched the two scale-modifiers in the translate modules. It actually works but I've lost some flexibility in parametrization.
HeartsInSpace.png (189.38 KiB) Viewed 9312 times
Before this "swindle" I've tried to loop by using the increase modifier with a restart option but i never managed to get a smooth transition.
How can i make a "real" smooth loop?