I've had this idea in my head for years for a an audio-controlled real-time video effect but have only recently learned enough fragment shader programming to build a prototype it. The background and twitching logo are just part of the normal streaming setup. The volume level controls how wobbly the camera video gets.
https://youtu.be/dopZwn8v7Ho
Time-Distortion Effect
Re: Time-Distortion Effect
That's a very nice effect - especially in real-time. I occasionally use an older FFGL which does a similar effect (ModularDelay) but if the buffer count pushes the limit of GPU memory it can crash Magic. FFGL will likely be deprecated with v3 so that won't be a long term option.
-
- Posts: 176
- Joined: Tue Aug 26, 2014 11:22 am
Re: Time-Distortion Effect
that's beautiful !