Retain 3D Desaturation

Sun Dec 13, 2020 11:33 pm

While HSBcolor and RGBcolor modules will retain the depth information of geometries, I find only the 2D Effect "HueSaturation" module to have the ability to remove color saturation to yield a more grey-toned image. Is there a work-around to keep depth information while desaturating the input?

Posts: 37
Joined: Sat May 30, 2020 4:53 am

Re: Retain 3D Desaturation

Mon Dec 14, 2020 12:37 am

Not really unfortunately.
Site Admin
Posts: 3315
Joined: Wed Apr 09, 2014 9:28 pm

Return to Feature Requests

© 2022 Color & Music, LLC • This web site is mobile-friendly