more 3D modules?
more 3D modules?
have you guys thought about adding some 3D primitivies? like spheres cubes etc.? and maybe some kind of efx for that stuff?
Re: more 3D modules?
Yup, we're planning to add more 3D geometry. In the meantime sites like http://turbosquid.com are a good place to get models, many of them are free.
What kind of effects were you thinking?
What kind of effects were you thinking?
Re: more 3D modules?
i dunno like maybe an "array" where you can have a certain number of copies in the x or y or z directions.
also more geometry options for the starfield like other 3D shapes instead of just circles.
also more geometry options for the starfield like other 3D shapes instead of just circles.
Re: more 3D modules?
+1 for better particle system and arrays
Theres also blendswap.com which has tons of free models for the free 3d software blender. You have to keep in mind the creative commons licences though.
Theres also blendswap.com which has tons of free models for the free 3d software blender. You have to keep in mind the creative commons licences though.
Re: more 3D modules?
daSpeed wrote:
also more geometry options for the starfield like other 3D shapes instead of just circles.
already supported!...simply cable the 3d model module in to the starfield and tick the "use input" box....in fact, the "use input" is not limited to just models
Re: more 3D modules?
Partially true . You can use a model as an input to the Starfield, but it will be "rendered" into an image first (as we were coincidentally just discussing in this post: http://magicmusicvisuals.com/forums/vie ... t=251#p935). So you'll lose the 3D depth information.already supported!
What's really needed is a true 3D particle system which has geometry with depth. Right now the Starfield just uses "sprites" -- 2D images that always face the camera (see http://en.wikipedia.org/wiki/Sprite_%28 ... Move_to_3D).
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Re: more 3D modules?
+1 for an array, especially with the cool 3d models!