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Just a little MIDI test for v2.3

Posted: Sat Oct 31, 2020 2:49 pm
by dfaught

Re: Just a little MIDI test for v2.3

Posted: Fri Nov 13, 2020 3:18 pm
by dfaught
To make this, I had the advantage of having the original music, which is mostly MIDI instrument tracks, in my DAW. I assigned each instrument to a separate MIDI channel and added another MIDI track to control the scene changes using the lowest notes in the track for scene 1,2 ,3, etc. Then I exported the complete audio mixdown file and the complete MIDI file. Those 2 files were loaded into MMV and the different body parts of the robot were assigned to the different MIDI channels in the MIDI file. The MIDI file is muted in the playback so only the audio mixdown is heard. I copied over the main robot scene a few times with different backgrounds to have some different scenes to flip between. Simple and fun, but a whole different ballgame from using only an audio file.