The chasing lines are more After Effects than Magic but, obviously, the reactivity and secondary elements/fx are all Magic. The chasing lines have a lot of potential, especially for projection mapping. The clip could do with a few more changes but I find it quite mesmerizing - let me know what you think.
[media]https://www.youtube.com/watch?v=eYkhQmwdRBU[/media]
Dirty Chaser
Re: Dirty Chaser
This is awesome!
I like the star & that track is really crunchy.
I did notice one thing i may be able to help with
When I work in magic I use the 'Increase & 'Scale' in the hundredths of a point to loop the color scale.
The colors on this are great & go hard but looping the color scale on the outside at the right speed will set your design off.
You can also use those modifiers to give your bump distortion more POP on those dirty dirty wubz!
I like the star & that track is really crunchy.
I did notice one thing i may be able to help with
When I work in magic I use the 'Increase & 'Scale' in the hundredths of a point to loop the color scale.
The colors on this are great & go hard but looping the color scale on the outside at the right speed will set your design off.
You can also use those modifiers to give your bump distortion more POP on those dirty dirty wubz!
Re: Dirty Chaser
Thanks Tycho Bob!
I like to have a random trigger on a global variable then use that global to select complimentary colour values in two instances of a colour module.
I like to have a random trigger on a global variable then use that global to select complimentary colour values in two instances of a colour module.