This is adapted from Eric's particle example and using an input selector as a source.
Something the starfield cannot do!
Iterator Experiment Demo Thread
Re: Iterator Experiment Demo Thread
Nice one!
Re: Iterator Experiment Demo Thread
Sadler I was just watching your Alice In Wonderland clip again, and something that might make for a more convincing illusion would be to draw the cards in farthest-to-nearest order (using a Z-Translate based on the inverse of the Iteration #) so that the larger (nearest) cards are properly in front of the smaller (farther) ones.
In other words if you have 100 iterations, then you would do a Z-Translate linked to Iteration # with an Expression of 99-x, such that iter# 0 would be 99 units away, and iter# 99 would be 0 units away.
This is of course based on my personal understanding that in the reality of your video clip, the cards are physically the same size, which may or may not be true in Wonderland
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In other words if you have 100 iterations, then you would do a Z-Translate linked to Iteration # with an Expression of 99-x, such that iter# 0 would be 99 units away, and iter# 99 would be 0 units away.
This is of course based on my personal understanding that in the reality of your video clip, the cards are physically the same size, which may or may not be true in Wonderland
Re: Iterator Experiment Demo Thread
Cheers Eric! I'll definitely do that - even fantasy worlds have to obey some physical laws.
Here's another iterator experiment (that turned into shameless self promotion) that I think came out really well. This time I'm using the iterator frequency to modulate brightness to drive a height field.
Here's another iterator experiment (that turned into shameless self promotion) that I think came out really well. This time I'm using the iterator frequency to modulate brightness to drive a height field.
Re: Iterator Experiment Demo Thread
Looks really great!
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damstraversaz
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Re: Iterator Experiment Demo Thread
that's really great Sadler, congratulations !
Re: Iterator Experiment Demo Thread
That's a really cool eye-catching effect, Sadler.
Re: Iterator Experiment Demo Thread
Excellent stuff, love that....Sadler wrote:
This is my finished SummerTime iJam uJam We Jam video.
The following parts make use the Iterator
Keyboards keys (they are all 3D objects, Eric you are more than welcome to the code as it's based around your example and nice a tight).
Pads. (Note just one Iterator used per Keyboard for the pads)
Big group of dancers.
I'm new to this stuff but loving every minute of it and the knowledge on this forum is excellent.
Cheers
PoohBear