Image Scaling and anchor points
Posted: Sun Sep 04, 2016 10:23 pm
At present, the image module resizes images to fill the output window while maintaining aspect ratio. This presents problems when bringing in images for animation that have been scaled relative to each other in an external program prior to MMV. The model node has Size and Centre options, can the image node have these too?
Also scaling and rotations operate around the centre of the output window and it would be good to scale and rotate about points more appropriate to the image (or model for that matter).
Related to this are guides, grids and reference points which can all be done with plugins or polygons and scaling and translations but would be super convenient if they were properties of the output window.
Another related suggestion is to add interactivity to the output window to allow elements to be placed visually. I realise there may be several nodes that contribute to any elements position but in the simplest case of one translate node this would make certain tasks much more efficient.
There have been some great animations done in the program and, I think, these features would promote more and make many other tasks easier.
Also scaling and rotations operate around the centre of the output window and it would be good to scale and rotate about points more appropriate to the image (or model for that matter).
Related to this are guides, grids and reference points which can all be done with plugins or polygons and scaling and translations but would be super convenient if they were properties of the output window.
Another related suggestion is to add interactivity to the output window to allow elements to be placed visually. I realise there may be several nodes that contribute to any elements position but in the simplest case of one translate node this would make certain tasks much more efficient.
There have been some great animations done in the program and, I think, these features would promote more and make many other tasks easier.