Three anti-alias modules leads to an unexpected framerate drop: https://www.youtube.com/watch?v=JapK1lHRPxw
Or maybe I'm using this module incorrectly.
Possible bug report
Re: Possible bug report
The ANTIALIAS module works via multisampling, essentially rendering the input at twice the resolution, then scaling it back down to the target resolution.
In effect, that means it's rendering 4X the number of pixels, PER INSTANCE. So, chaining 3 of them in a row means you're rendering the input with the equivalent of 12x the pixels, with three downsamplings. I'm not surprised it's slowing down.
For more details on multisample antialiasing check out this Wiki article: https://en.wikipedia.org/wiki/Multisample_anti-aliasing.
It looks to me like TEXT is already anti-aliased even without adding an ANTIALIAS module. Having said that, a single ANTIALIAS module does smooth it a bit more, but anything more than one instance is overkill and won't really make a difference visually.
Cheers!
In effect, that means it's rendering 4X the number of pixels, PER INSTANCE. So, chaining 3 of them in a row means you're rendering the input with the equivalent of 12x the pixels, with three downsamplings. I'm not surprised it's slowing down.
For more details on multisample antialiasing check out this Wiki article: https://en.wikipedia.org/wiki/Multisample_anti-aliasing.
It looks to me like TEXT is already anti-aliased even without adding an ANTIALIAS module. Having said that, a single ANTIALIAS module does smooth it a bit more, but anything more than one instance is overkill and won't really make a difference visually.
Cheers!
Re: Possible bug report
Yup, what artnik said is exactly right. I highly recommend you Antialias modules sparingly -- probably only 1 per scene maximum.