Re: Upcoming features
Posted: Sun Jun 22, 2014 4:30 pm
I am quite a new user to magic, and I appreciate the general straightforwardness and audio-reactivity of this tool. Im combination with Syphon (I'm on a mac) make Magic useful for VJing.
But I am missing two things:
1. I would like to have some facilities, to draw multiple instances of one shape. Right at the moment, I have to draw/transform every shape "by hand" and want more scriptable stuff. Things like the "Iterator" at Quartz Composer or the "Spreads" at vvvv.
2. I see myself often, making a math transform at one i.e. shape (the number boxes...) and then making the exact same (or similar) mathematical transform at another object. It would be cool, to somehow be able to have something like a "math node", that could hold a transform. Connect it to whatever module you like -> and then override certain parameters in the connected node. This would be just anther big time-saver!
But I am missing two things:
1. I would like to have some facilities, to draw multiple instances of one shape. Right at the moment, I have to draw/transform every shape "by hand" and want more scriptable stuff. Things like the "Iterator" at Quartz Composer or the "Spreads" at vvvv.
2. I see myself often, making a math transform at one i.e. shape (the number boxes...) and then making the exact same (or similar) mathematical transform at another object. It would be cool, to somehow be able to have something like a "math node", that could hold a transform. Connect it to whatever module you like -> and then override certain parameters in the connected node. This would be just anther big time-saver!