Retain 3D Desaturation

Sun Dec 13, 2020 11:33 pm

While HSBcolor and RGBcolor modules will retain the depth information of geometries, I find only the 2D Effect "HueSaturation" module to have the ability to remove color saturation to yield a more grey-toned image. Is there a work-around to keep depth information while desaturating the input?

-Scott
sjdacruz
 
Posts: 30
Joined: Sat May 30, 2020 4:53 am

Re: Retain 3D Desaturation

Mon Dec 14, 2020 12:37 am

Not really unfortunately.
Eric
Site Admin
 
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Joined: Wed Apr 09, 2014 9:28 pm

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