to add a "tumble" module...
Posted: Sat Nov 08, 2014 2:35 pm
would like to see some sort of "tumbling" module that will allow an object to continuously rotate with the following parameters...
Rotate origin:
X
Y
Z
if set to 0,0,0 then the object would appear to rotate on itself (if the object itself is also at 0,0,0)...if not 0,0,0, then the object would appear to orbit a point at the specified distances...
Rotate axis speed:
X-axis
Y-axis
Z-axis
positive rotate numbers would rotate/orbit clockwise and negative counter-clockwise...
of course all of the above origin and axis parameters can be linked...
would be interesting to see how these modules can be compounded to form more complex effects, eg the first copy can be set up to have the object "tumble" on itself..then this can be feed into another tumble module with an origin other than 0,0,0 to have the "tumbling" object to also orbit around a point thus creating a rotating moon revolving around a planet...
Rotate origin:
X
Y
Z
if set to 0,0,0 then the object would appear to rotate on itself (if the object itself is also at 0,0,0)...if not 0,0,0, then the object would appear to orbit a point at the specified distances...
Rotate axis speed:
X-axis
Y-axis
Z-axis
positive rotate numbers would rotate/orbit clockwise and negative counter-clockwise...
of course all of the above origin and axis parameters can be linked...
would be interesting to see how these modules can be compounded to form more complex effects, eg the first copy can be set up to have the object "tumble" on itself..then this can be feed into another tumble module with an origin other than 0,0,0 to have the "tumbling" object to also orbit around a point thus creating a rotating moon revolving around a planet...