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Emitter?

Suggestions for new features for Magic.
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BaconMKII
Posts: 36
Joined: Mon Jun 02, 2014 8:31 pm

Emitter?

Post by BaconMKII »

Is it possible to have a module that allows for an image, video, space, etc, to be emitted with one of the parameters being a trigger?

For example, activating this parameter once would generate 1 instance of the object. And activating it multiple times would generate more instances which could then react to whichever transform modules were linked later.

https://www.youtube.com/watch?v=u8C70pSr7kQ for example this software generates shapes which each click, which all seem to have their own physics. I don't expect the objects to have their own physics, just to be generated as instances which would then all react to other transform modules in succession. I guess this would be an emitter like the star field if Im thinking correctly. Sorry if this has been answered before, the thought just occurred to me now as Im walking out the door.

https://code.google.com/p/dickbox/
Magic
Site Admin
Posts: 3440
Joined: Wed Apr 09, 2014 9:28 pm

Re: Emitter?

Post by Magic »

That's a cool video. I think the first step in this direction is something we already have planned, which is to allow the Starfield module to have an input, and this input is used as the star image. So, you could even use a Video or VidCap module as the star image.

After that we'll hopefully add more parameters to the Starfield module to allow for more complex movement.

Some kind of Physics module would also be cool, which applies some kind of physics to any input modules. Good idea, thanks.
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