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blender models

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knuty123
Posts: 8
Joined: Fri Feb 03, 2023 2:36 pm

blender models

Post by knuty123 »

I am a newbie to both magic and blender. I have noticed that there are some limitation when loading a blender model. Is there some sort of summary that gives a general idea of which features are supported. Things like, transparency, lights, geometry nodes and so one. :roll:

thx a lot
Sadler
Posts: 1139
Joined: Sat Aug 02, 2014 7:10 pm
Location: London, UK

Re: blender models

Post by Sadler »

Have you been able to load native blender files? I haven't.

You must export from Blender to obj or dae for Magic. Materials and vertex colouring work with these formats.

No lights, cameras, PBR, animation, node graphs or transparency.
knuty123
Posts: 8
Joined: Fri Feb 03, 2023 2:36 pm

Re: blender models

Post by knuty123 »

I can only load object and dae. Dae crashes if I use geometry nodes. Object works with geometry nodes but materials are not applied at all. Its such a pity that features like transparency and animations are not available. That would open an incredible new world of possibilities. :D
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