Hi everyone,
Is it possible to have several repetitions of the same scene (in this case, a mandala with changing colors), but with a time delay?
I wanted the animations to show different colors, and this would be possible if they would have a time gap between them.
I guess the iterator module would be the one to use, but somehow I'm not managing to achieve the delay I want.
Thank you for your help!
Greetings
Scene repeat with delay
Re: Scene repeat with delay
Here is a design repeated using an iterator affecting colour, z-distance and scale. In this case the design element is a video which, when repeated would have the same resource requirements as n video files (where n is the number of iterations). If you were trying to do this with scenes it would probably choke your machine unless your scenes were very simple.
The microbuffer ISF has a lag (delay) parameter and has been mentioned on here recently which might have some mileage for this and would be less resource intensive than the iterator though with less control. The trails module can make the copies with different colours and little overhead - but, if I remember correctly, can be tricky to render out (no previous frames available when rendering).
The microbuffer ISF has a lag (delay) parameter and has been mentioned on here recently which might have some mileage for this and would be less resource intensive than the iterator though with less control. The trails module can make the copies with different colours and little overhead - but, if I remember correctly, can be tricky to render out (no previous frames available when rendering).