Drawing Effects Past The Viewport
Posted: Thu Jun 03, 2021 11:29 am
Heyas!
I've been experimenting a whole bunch with things for a while now, but I always find that if I want an effect to do something specifically off my viewport, the effect stops drawing. So the viewport itself isn't just a camera, but a drawing angle?
Here's an example:
This is something simple just for examples sake. It doesn't matter what the effect is, as it applies to any given situation.
In the example, there's an image of a circle with Trails, having a sine moving the Y-axis up and down through a Translate. Very simple.
As the video shows, when I move the image out of the viewport/out of view, it stops drawing the trail, and if I wanted to crop that start image of the circle away, I don't really see any possible solutions to do so.
Now, is it possible to have effects being used out of view?
I've been experimenting a whole bunch with things for a while now, but I always find that if I want an effect to do something specifically off my viewport, the effect stops drawing. So the viewport itself isn't just a camera, but a drawing angle?
Here's an example:
This is something simple just for examples sake. It doesn't matter what the effect is, as it applies to any given situation.
In the example, there's an image of a circle with Trails, having a sine moving the Y-axis up and down through a Translate. Very simple.
As the video shows, when I move the image out of the viewport/out of view, it stops drawing the trail, and if I wanted to crop that start image of the circle away, I don't really see any possible solutions to do so.
Now, is it possible to have effects being used out of view?