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3D Models in Magic

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TEHK
Posts: 56
Joined: Mon Mar 12, 2018 9:04 pm

3D Models in Magic

Post by TEHK »

This is kind of a 3D noob questions, but here goes:

Is it possible to import 3D models into Magic and automate the movement of the camera around a scene?

I'd like to use something like this from SketchFab:

https://sketchfab.com/3d-models/need-so ... 4911409303

Think it would make an awesome Magic video backdrop.

.T
Sadler
Posts: 1139
Joined: Sat Aug 02, 2014 7:10 pm
Location: London, UK

Re: 3D Models in Magic

Post by Sadler »

You could. Large models would take some moments to load however. You cannot automate a camera per se, but you can rotate and transform models thereby effectively moving the camera.

You would be better off using a a shader to simulate galaxies rather than polygons.
Magic
Site Admin
Posts: 3440
Joined: Wed Apr 09, 2014 9:28 pm

Re: 3D Models in Magic

Post by Magic »

Or render it in Blender and bring it in as a video file.
TEHK
Posts: 56
Joined: Mon Mar 12, 2018 9:04 pm

Re: 3D Models in Magic

Post by TEHK »

Thanks for the suggestions. It doesn't appear that I can import the glTF model and the only choice I have is to use the Poly (.ply file).

However, it doesn't show anything when I add a Geometry model and choose the ply file. I've tried using different background colors thinking it was rendered as the same color as the background but that didn't help either.

I think I'll give Blender a go and see what I can pre-render there.

Thanks!
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