I've just recently purchased Magic and made a video or two, but now I wanted to test importing 3d-Models via the Model-Module my model is saved as an .obj file with the correct mtl resource file, Magic does load one texture on a cone but it won't load a texture on my Sphere, on the other hand, it does load a part of another model (consisting of a sphere and a cylinder) where the sphere has a solid color - which imports correctly, but the cylinder also has a solid color but the color won't import correctl - could you please look into this error because this function seems not to be of great use if it is only possible to load some textures of a model.
I've checked the forums and all I could find was that info that the texture support is very limited and that it does not support Bump Maps, Reflections etc. So I went into my 3D-Program and removed all instances where I had some reflections, note that I did not have any bump map. But still, only one of the two textures load which makes Magic a little less usable which is sad because I genuenly like the program.
I would really appreciate, if you could try and either tell me what to do different (other than removing my second texture) or if you could do something about it.
I've tried all day long to find any file format or combination of things that works but my search was fruitless.
How it should look .
How it looks currently .
It would be a genuinly awesome feature, if it worked correctly, I really hope you can help me out!