ISF reload doesn't apply to parameter constraints
Posted: Sat May 18, 2019 6:25 pm
Hi, a little bug report here
If you change min/max value of parameters in ISF shader, ISF→reload shadername.fs doesn't change it, so you can't apply lesser/greater value without restarting Magic.
It's not a big deal, but fix is probably trivial too =)
Thanks anyway!
If you change min/max value of parameters in ISF shader, ISF→reload shadername.fs doesn't change it, so you can't apply lesser/greater value without restarting Magic.
It's not a big deal, but fix is probably trivial too =)
Thanks anyway!